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Heavy Knight Playtest›Events›Heavy Knight Playtesting - Alpha 1.2 Released
Game update

Heavy Knight Playtesting - Alpha 1.2 Released

Heavy Knight Playtest · published 4 months ago · build 23148445

All eventsPlayers around this dateRead on Steam

alpha 1.2 Release Notes

General

. Updated the Unity Engine to 6.2 to take advantage of build profile features.

. Fixed a tutorial bubble's text to refer to the cow as "Cowstopher".

. Tutorial bubbles that refer to control bindings now update in realtime.

. Control bindings now represent both the input device and binding appropriately.

. Fixed a bug with stomping breakable blocks, where it wouldn't activate repeatedly as designed.

. Added control bindings for looking around Dent.

. Added repeatable dialog for NPCs.

. Added level 1's introduction and partially completed 1st stage.

Visuals

. Updated hay particles.

. Fixed some pixels in the eave above the barn door.

Menus

. Added continue buttons on the title screen's book cover and level page. The book cover continue will resume the last played file's autosave. The level page's continue resumes that file's autosave.

Gameplay

. Added triggers that end the Crow Crusher minigame if the player runs out of bounds.

. Added a context prompt for things that can be picked up.

. Added some new cutscene content for the tutorial stage.

. You can now throw or drop carried items. To drop, simply press the button. To throw, combine with a horizontal directional input.

. Dent now gets stunned if jumping into an overhang without a helmet, and will die if being launched into an overhang with no helmet.

Audio

. Sounds for equipping / unequipping armor work regardless of using the equip menu or shortcut buttons.

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