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Heavy Knight Playtest›Events›Heavy Knight - Alpha 1.7 Release Notes
Game update

Heavy Knight - Alpha 1.7 Release Notes

Heavy Knight Playtest · published 4 days ago

All eventsPlayers around this dateRead on Steam

Heavy Knight - Alpha 1.7 Release Notes

Gameplay
. You can now cancel out of the equip menu with the eastern face button on a gamepad, or escape on a keyboard.
. You can no longer jump from the apartment balcony and past Harold's magic kill zone.
. Added a visual drop zone for the cow's milk bucket.
. Fixed a bug where pillow piles would spawn items more than once.
. Increased the stairs weight limit in the captain's quarters puzzle by 1 to avoid a softlock.
. Reversed the left and right quick unequip inputs. Left removes hand armor, right removes torso armor.
. The hay bale trap now shakes as Dent approaches the drop zone.

Bugs
. Fixed a bug when creating a new file where if you clicked with the mouse, characters would be entered at random.
. Fixed a bug where pillow piles would spawn items more than once.
. Object that are picked up would retain their prior velocity when released. Now their prior velocity is zeroed out.
. Players that launch out of a hay or pillow pile can hit a ceiling and die. Adjusted it so this can only happen at high velocity.
. Fixed bugs involving falling into deep water and hitting a floor, it should only kill you in shallower water.
. Fixed a bug where dying underwater would make the character's state stuck as though they were still underwater when they revived.
. Hitting an object with your head could cause multiple collisions. Patched so now it is one collision per jump action.
. Fixed a bug where if Dent died lower than a revive point with a sufficient height difference, he would die again upon revival.
. Fixed some bugs with the menu where slider controls wouldn't move correctly while using the mouse.

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