
The number of enemies on screen has been increased, while their health and fire rate have been reduced.
The goal of this change is to make combat feel more intense and dynamic without significantly increasing the difficulty, allowing players to destroy more enemies and enhancing the feeling of overwhelming firepower.
Reduced the volume of bullet impact and explosion sound effects.
Reduced the visual distortion effect in Level 3 to a minimum.
Experience orbs now have a pulsing glow, making them much easier to spot during combat.