Hello everyone, the development process for Save the Red Box is progressing steadily. I know updates and announcements take a little longer, but i have a paid job and can dedicate my free time to this game.
I conduct various gameplay tests and i work not only on making the game fun, but also on making it feel good, so if there's a big change in the game, the player should really feel it.
To get straight to the point, in chaos mode, new traps are added, and the speed, number of shots, rotation speed, etc., of existing traps are increased, but visually, the player couldn't really feel like they were in Chaos mode; only a red filter appeared on the screen and red particles rained down. i realized this wasn't enough.
Now, in chaos mode, in addition to adding new traps and increasing the speed, number of shots, etc., of existing traps, a white flash explodes first, and a red smoke effect appears on the screen. Then, almost all objects on the screen turn completely black, except for diamonds, jump and dash orbs, checkpoints, and the finish portal. I haven't yet found a better way to distinguish traps from aids; the player shouldn't miss the jump/dash orb thinking they're approaching a trap, or mistake it for a jump/dash orb and headbutt it. Furthermore, the background music speeds up and becomes distorted.
I don't know when this update will be released, but please give me some time to release it as well as I can, and feel free to give any feedback.
Finally, for comparison, i'll include screenshots of both the old and new chaos mode: