Gameplay and Features:

- Added Steam Workshop support.
- Added the chart editor, only available to few playtesters (more will be added over time)
- Added Subete wa Biito to bundled songs.
- Added Re Kuku to bundled songs.
- Modified the Ranked Match points system: points gained or lost are now based on the song difficulty rating.
- Added an opponent combo visualizer during ranked matches.
- Added a field for changing the Zombeat skin in the level settings menu.

Audio and Analysis:

- Added a new Voice option in the analysis settings menu. This option looks into the most relevant song layers to perform the analysis algorithm and is now set as default.
- Retuned the analysis algorithm.
- Rebalanced Rainbow Zombeat analysis parameters.

Visuals and UI:

- Changed the BiitoBiito design.
- Added colored Saku's sprite.
- Changed the overall menu design.
- Reduced some visual effects to make the game more readable and less distracting.
- Added a prototype of a game intro dialogue.

Performance and Experimental:

- Added experimental 240 Hz refresh rate support. This feature is still in early development and may cause issues, so please report any bugs.

Bug Fixes:

- Fixed an edge case that caused an almost certain miss with certain Rainbow Zombeat.
- Fixed an edge case that caused a ghost Zombeat to appear too late.

More from Syncblade Playtest

Other announcements

All events