- Fixed a bug that may cause desync of the preview hit sounds in the chart editor.
- Now shaders can always be reordered in the level editor, even if they start after another shader, this should make it easier to manage shaders in the chart editor.
- Fixed a minor bug with the color palette combobox in the level settings menu.
- Fixed a minor bug with shaders during intro.
- Fixed a minor glitch with poster shader.
- Now rainbow zombeats will show their trail earlier, to make them more readable with heavy shaders.
- Added a slider to control sfx volume in the level editor.
- Mitigated a possible sound desync issue in the chart editor.
- Now the file chooser in the chart editor will start from the last used folder, instead of the chart folder.
- Fixed an issue with 1,2,3 shortcut in the level editor.
- Now the angle selection in the level editor will update if you manually change the value in the text field.

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