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Legacy's Allure›Events›Patch 1.1.6.1
In-game event

Patch 1.1.6.1

Legacy's Allure · published 28 days ago · build 24530070

All eventsPlayers around this dateRead on Steam

Content

  • When casting abilities, units will have different-coloured targets on them depending on how they will be affected by the ability.

    • Teal target: The unit be unaffected by the ability, because they are Spellproof

      • (Spellproof units are now targetable by abilities, by the way.)

    • Grey target: The unit will be unaffected by the ability for other reasons.

    • Grey/Blue target: The unit will be partially affected by the ability.

    • Blue target: The unit will be affected by the ability normally.

  • Added a few clarifying error messages when clicking on invalid targets for abilities (e.g. "Unit cannot attack" when trying to Taunt a disarmed unit or a unit with 0 power.)

  • Added a loading screen tooltip stating that the attacker will win if they control the center hex at the end of round 7.

Here's an example of the new targeting system in action:

The Vesuvian Warlock is currently casting Searing Chains, which will burn and root its target.

  • The Green Dragon has a teal target icon because it's Spellproof. Targeting the Green Dragon with Searing Chains will do nothing.

  • The Skorg Hellion has a grey target icon because it cannot be debuffed thanks to the Troll Shaman behind it. Targeting the Skorg Hellion with Searing Chains will do nothing.

  • The Squire has a normal blue target icon because there's nothing special about them (sorry, Squire.) Targeting the Squire with Searing Chains will burn and root them, as per usual.

  • The Skyreign Pegasus has a grey/blue target icon because it's immune to having its movement modified. Targeting the Skyreign Pegasus with Searing Chains will burn them, but they'll be unaffected by the root.

  • The Troll Shaman has no target icon because they're out of range. You cannot target the Troll Shaman with Searing Chains.

Puzzles

  • The puzzle bot for the Thunderbolt and Lightning puzzle now correctly responds to the Tempest Mage killing the Deepwood Mystic.

  • The puzzle bot in the Exhaustive Options puzzle no longer cheats by moving Tristan 4 spaces.

Gameplay Corrections

  • Tacticians can now cast Tactics on themselves.

  • Tranquility can no longer buff allied Overheated units.

  • Nurture and Reclaim are no longer affected by Cast Range.

  • Creeping Palisade's debuff is now dispellable.

Backend

  • Improved how the game checks if a unit is unaffected by an ability.

  • Removed a global variable

Bug Fixes

  • Fixed a bug where Tranquility could buff Overheated units.

  • Fixed a crash caused by Kaladrix Blinking while Rooted.

  • Fixed a softlock caused by attempting to cast Safe Haven when there are no Treants on the board.

  • Fixed a softlock caused by the player right-clicking at the end of a round while every unit is still exhausted.

  • Fixed a bug where you could skip the tutorial bot's turns (very rude)

  • (Potentially) fixed a bug where you could only interact with the Troll Doctor after choosing to fight the tutorial bot.

More from Legacy's Allure

Other announcements

All events
Game update20 Aug 2026Patch 1.1.6.2Gameplay Corrections · Hero passives now work with all heroes (e.g. an Argog with Camouflage will now correctly have Evasion) Bug Fixes · Fixed a bug where Nature's Bosom would heal the target even if the player didn't select the heal option if the player chose to remove a debuff from a unit with more than one debuff. · Fixed a visual bug where units with null power look like they retaliate dur…In-game event2 Mar 2026Patch 1.1.5.1Puzzles · Added bots to the puzzles that will make optimal moves for the opponent's units. · No more "assuming that the red player makes the most optimal moves possible," the bots will take care of that. · Added a "Retry Puzzle" button to the settings menu and the Victory/Defeat UI. · Tweaked the The Last Goblin puzzle so that the solution requires there to be only one goblin left . · The puzzl…Game update3 Jan 2026Patch 1.1.4.6Backend · Implemented a failsafe when receiving a turn from an online opponent that allows the game to recover from desync softlocks Balance Changes · Reverted Grand Wizard's Diminish back to its printed state of range 4 and (X-2) power reduction. · Experimental: Increased Grand Wizard's Health from 3 to 4. · Note: this change is only accessible via the "Experimental Balance Changes" lobby sett…