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Oath Eternal Playtest›Events›Patch v0.32.4
Game update

Patch v0.32.4

Oath Eternal Playtest · published 11 Aug 2026, 03:04 UTC

All eventsPlayers around this dateRead on Steam

This patch improves save safety and recovery, fixes damage protection and boss-state bugs, and makes item, merchant, and character record updates more reliable.

HIGH-LEVEL CHANGES:

  • Improved the reliability of saves, extraction results, and character records when writes fail or older data needs to be migrated.

ENEMIES AND COMBAT:

  • Status effects and on-hit ailments no longer bypass invulnerability bubbles or invulnerable boss phases.

  • Fixed Arcane Shield and Spirit Shroud damage calculations, including partial shield absorption and damage redirected to mana.

  • Fixed bosses becoming unresponsive during teleport and death transitions.

LEVEL GENERATION:

  • Fixed some Golden Key rooms being incorrectly marked in generated layouts.

ITEMIZATION:

  • Relic effects now display correctly in the Character Sheet.

  • Relics are only marked as collected after they successfully enter the backpack; a full backpack leaves the dropped Relic available to pick up.

  • Improved compatibility for saved items by resolving them through stable item IDs, including legacy item names.

OUT OF RAID EXPERIENCE:

  • Extraction now saves player data, inventory, gold, quest progress, and extracted level state together before returning to Camp.

  • Camp recovery and tutorial messages are retained if their save fails instead of being cleared prematurely.

UI AND MENU SYSTEMS:

  • Fixed the Oathbound Chamber warning popup to preserve the selected Normal or Elite mode.

  • Merchant purchases, sales, quest handovers, and cancellations now roll back cleanly when a save fails.

  • Skill point allocations and refunds now roll back if their save fails.

  • Retrying after death now waits for the character reset to save successfully before starting the next run.

  • Hall of Fame entries now track their save slot, preventing characters with matching names and classes from updating the wrong record.

  • The Journal no longer refreshes every frame.

MISCELLANEOUS, PERFORMANCE, AND BUG FIXES:

  • Added save schema validation and migration safeguards, including repair from temporary and backup files and protection against overwriting saves with unresolved items.

  • Steam stats remain queued when Steam rejects a publish, so they can be retried instead of being discarded.

  • Added missing item, affix, merchant, skill tree, and Camp recovery text, and corrected several English UI strings.

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