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Starcade FACTIONSEventsFresh Paint
In-game event

Fresh Paint

Starcade FACTIONS · published 5 Jul 2026, 04:37 UTC · build 24057977

All eventsPlayers around this dateRead on Steam

This patch brings cleaner menus, more descript battles, and lots of UI/UX polish to set the foundation for a great launch runway.

BATTLE FEEDBACK OVERHAUL

Combat is now easier to read at a glance.

  • Solid red lines show valid attack targets

  • Dotted red lines show out-of-range targets

  • White lines show movement

  • Sniper and Spectre ranges are now visible

  • Healing, splash damage, and hazards have clearer highlights

  • Battle Focus better frames attacks, builds, healing, and area effects

ADVANTAGE SYSTEM IMPROVEMENTS

Advantage is now shown more clearly throughout combat.

  • Attack values update before advantaged attacks

  • Green arrows show advantage

  • Red arrows show disadvantage

  • Bonus damage receives stronger hit feedback

  • Counterattack advantage is now displayed

  • Splash damage checks advantage per target

Counterattacks now deal 50% damage, rounded up.

MORE IMPACTFUL COMBAT

Ships now react physically when hit, with stronger attacks creating stronger movement.

Additional improvements include:

  • Animated hit markers

  • Improved explosions and debris

  • Better Bruiser attack timing

  • Improved Spectre attack audio

  • Refined thruster launches

  • Weapon previews now fire during testing

  • Clearer damage details in action previews

PROFICIENCY AND REWARDS

Faction Proficiency is now easier to track.

  • Match rewards are shown after battle

  • New rewards scroll into view

  • Locked rewards show their requirements

  • Previewed factions show correct progress

  • Sign-in prompts are clearer when rewards are unavailable

ACTION CARD IMPROVEMENTS

Action Cards now communicate their effects more clearly and behave more reliably.

Played cards now show whether they were used as an Ally or Enemy effect through fleet-colored outlines.

Additional fixes include:

  • Cards freezing during build animations

  • Incorrect card positioning

  • Damage errors on newly spawned ships

  • Hijacked ships keeping wrong stats

  • Multiple Drones choosing the same target

  • Hijacks interrupting queued attacks

  • Effects resolving after cancelled animations

ACCOUNT AND SIGN-IN UPDATES

Email-based access has been replaced with platform sign-in options:

  • Sign in with Apple

  • Sign in with Google

  • Sign in with Steam

Platform logos have been added, account messages have been rewritten, and sign-in flows now return players to the correct screen.

Reach out to us directly on Discord or our support email:

[email protected]

if you need help transferring an old account to the new login system.

INTERFACE UPGRADE

The interface has received a broad visual and usability pass.

  • Buttons and panels now scale cleanly

  • Scroll bars use a custom Factions design

  • Main-menu screens are cleaner

  • Settings screens scroll correctly

  • Mobile layouts have been adjusted

  • Store and ship previews no longer conflict

  • Preview rotation works better with mouse and touch

  • Selected ships use improved lighting

HAPTICS

Mobile vibration feedback has been added.

Haptics have been added or refined for:

  • Menu tabs

  • Buttons

  • Ship movement

  • Building

  • Attacks

  • Action Cards

  • Valid and invalid placement

  • Enemy construction

FIXES

This release includes 40 tracked bug fixes, including:

  • Fixed Steam launches doing nothing on new devices

  • Fixed pausing during map loads causing freezes

  • Fixed ship dragging after turn timers expired

  • Fixed cancelled actions leaving highlights onscreen

  • Fixed hover effects remaining after cancellation

  • Fixed wrong ships appearing in the Store

  • Fixed Snowflake thruster visuals

  • Fixed Flagship beams disappearing

  • Fixed Spectres attacking at the wrong time

  • Fixed Seeker disruption after Drone hijacks

  • Fixed misplaced Action Cards

  • Fixed incorrect proficiency badges

  • Fixed thrusters disabling in customization

  • Fixed missing paths between Flagships

  • Fixed splash-damage highlighting

  • Fixed Battle Focus staying on wrong ships

  • Fixed misplaced advantage indicators

  • Fixed loading spinners

  • Fixed untranslated Credits text

  • Fixed a texture memory leak

There are plenty of smaller corrections throughout the game as well.

WHAT’S NEXT

This update also builds the technical foundation for several larger improvements now in progress.

Controller Support and Steam Deck

The game has been moved onto a stronger input foundation, with early work completed for controller navigation, scrolling, cursor movement, and menu selection.

This lays the groundwork for:

  • Full controller support

  • Better Steam Deck compatibility

  • Smoother menu navigation

  • More reliable battlefield controls

These systems are not finished yet. They will continue to improve across future updates.

Better Bots

A new decision-making foundation has also been built for computer-controlled captains.

Bots can now begin evaluating movement, attacks, building, Action Cards, and special actions more intelligently.

This is the first step toward:

  • Smarter tactical decisions

  • Better use of faction abilities

  • Stronger Action Card play

  • More challenging solo matches

Bot behavior will continue to be improved and expanded in future releases.

Version 0.9.00 is focused on making every command clearer, every impact stronger, and every screen easier to use.

Take to the stars, space commander!

— 💖 Starry Aerie & 🚀 the Starcade Arcade Dev Team

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