- Added a new item version filter (Alpha_0.1.106)
- Changed the specification so that a trigger's mana cost, cast time, and cooldown can no longer be reduced
- Changed the cooldown reduction effect of fragments and weapons from a fixed value to a percentage
- Adjusted the parameters of some fragments (mainly cooldown adjustments, with some mana cost adjustments)
- Fixed an issue where Dungeon 2 became too bright
- Fixed an issue where enemy gauges appeared blurry in some situations in Dungeon 2
- Changed so that time is paused during the experience-related tutorial inside a dungeon
- Added critical-related parameters to the status list
- Adjusted the attack power and durability parameters of enemies
- Fixed an issue where status ailment accumulation was added while a player or enemy was already under that status ailment
- Changed the HUD to be hidden before the message display effect at the start of a dungeon
- Changed some tutorial wording
- Temporary workaround for an issue where the game could freeze when opening the equipment screen in certain environments