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Spell Fragments : Forbidden Magic Edition›Events›Alpha 0.1.115
Game update

Alpha 0.1.115

Spell Fragments : Forbidden Magic Edition · published 10 days ago

All eventsPlayers around this dateRead on Steam

- Added visual effects and sound effects to the magic construction screen
- Adjusted some attribute icons
- Added a marker to attribute icons indicating which gauge takes the damage
- Changed the descriptions of some artifacts
- Changed the detail display UI for equipped artifacts
- Added a visual effect and sound effect when discarding an equipped artifact
- Changed the button settings for discarding an equipped artifact
- Fixed discarding an equipped artifact so that it can be performed with a right-click
- Changed some tutorial content
- Changed the size of the DPS display
- Fixed an issue where floating shot magic appeared doubled during multiplayer
- Fixed an issue where magic cast by a guest would remain on the host's screen during multiplayer
- Changed the default shortcut key for opening the dungeon selection screen from G to Y
- Changed the Dungeon 1 floor 10 boss to destroy rocks with some of its attacks
- Fixed an issue where enemy dodge and jump motions were not displayed for guests during multiplayer
- Fixed an issue where some movements of the Dungeon 1 floor 20 boss appeared to stop during multiplayer
- Fixed an issue where the sword explosion of the Dungeon 1 floor 10 boss would sometimes not occur
- Fixed an issue where the number of instances of a boss's area attacks would decrease over the course of a battle
- Added a notification when a pending reward becomes hidden by the item filter settings
- Fixed an issue where the screen would break up into blocks when using area magic
- Added a visual effect when reviving from the downed state
- Added a visual effect while reviving an ally during multiplayer
- Fixed an issue where revival magic would hit the caster and disappear during multiplayer
- Fixed an issue where air jumps could sometimes become unusable after landing
- Fixed an issue where the character would sometimes remain standing instead of collapsing when downed
- Added a HUD notification when you are not ready during multiplayer
- Changed the position of overhead names and icons to be slightly lower during multiplayer
- Changed laser fragments from Parallel to Chain
- Fixed the descriptions of laser fragments
- Fixed an issue where some laser fragments were set so that running was disabled while casting

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Spell Fragments : ForbGame update6 Sep 2026Alpha 0.1.117- Added 1 new artifact (extends the invincibility time after reviving) - Added 0.5 seconds of invincibility immediately after reviving - Added the invincibility time after reviving to the stats on the equipment screen - Changed so that a downed player is not lost when their remaining time runs out while an ally is reviving them during multiplayer - Adjusted the visual effect when reviving an al…Spell Fragments : ForbGame update1 Sep 2026Alpha 0.1.116- Added 3 new spells - Added 3 new weapons - Added 9 new potions - Adjusted the parameters of 9 types of effect multiplier and effect increase options - Extended the duration and shortened the cooldown of the potion "Star's Glimmer" - Added visual effects for attaching/detaching fragments and spell completion on the magic construction screen - Changed looping paths to display in red on the magi…Spell Fragments : ForbGame update30 Aug 2026Alpha 0.1.114- Fixed an issue where summon magic did not reflect spread effects - Fixed an issue where the menu could not be opened while magic construction was looping - Changed magic to display as unusable while magic construction is looping - Fixed an issue where random effects of fragments were not reflected in the construction result details - Fixed an issue where lines overlapped visually for mana-exc…