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Core Reset PlaytestEventsUI Updates
Game update

UI Updates

Core Reset Playtest · published 3 Aug 2026, 02:16 UTC

All eventsPlayers around this dateRead on Steam

New UI for the following subsystems,

New Pilot Creation, Returning Player, Hub System, Inventory, Merchant, Inventory, Options, and more.

Sound is now defaulted to 50% to avoid blowing out eardrums on start

More from Core Reset Playtest

Other announcements

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Core Reset PlaytestGame update11 Sep 2026Update Notes for Sep 10thExpanded battlefields: Explore connected roads, sprawling strongholds, walls, gates, and hidden destructible loot crates. · New mission types: Added Survival and Turret Killer sectors, with radar guidance for turret targets. Survival starts at two minutes and grows longer as you progress. · Boss rings: Face the Kiln Warden every fifth sector ring. Defeating the enforcer restores the ring’s norm…Core Reset PlaytestGame update17 Aug 2026Achievements and LeaderboardsUI Changes and updates Mech build UI rebuild with rotating mech Steam Achievements and Leaderboards wired inCore Reset PlaytestGame update6 Aug 2026Update Notes for Aug 6thRebuilt the Sector Map as an expanding radial frontier with fog of war, free travel, backtracking, and recurring boss landmarks. · Added randomized equipment stat rolls, visible roll ranges, roll-based pricing, and improved re-rolling. · Added real missile behavior, explosions, tracers, multi-proc weapons, field effects, and improved drone weapon support. · Improved enemy spawning so battles co…