Hey there everyone, happy Sunday! This week has been focused on getting a Fog of War system working. After many trials and tribulations, it finally works! That took the majority of my attention, so the rest of my time was spent of Fluff :) Below is a breakdown of all additions, bug fixes, etc.
I also tried to get another Version Control System to work. That didn’t pan out. Unity on Linux is uncooperative. I’ll just need to keep doing local backups!
New Features:
Fog of War. Still needs a few twists and tweaks, but the majority is in place.
Created a new Splash Screen.
Created a new Company Logo and animation.
Balancing:
Pirate Ships take much longer to build now.
Set all Default stats for Pirate Ships to something reasonable.
Reduced cost of Solar Sat.
Bug Fixes:
Mining Ships now save their last action properly.
Mines no longer double load their incoming resource values.
Asteroid Particles in Galactic View change colors properly now.
Mining Ships won’t gather resources past their max capacity.
Batter UI for Satellites adjusted so all text is displayable.
Performance Fixes:
Removed “Resource” folder. Helps speed up Unity, and reduces memory overhead.
Several minor UI adjustments and fixes were also applied in this patch.