🌌 New scenery across four phases
Every decorated phase got new elements, drawn into the usual scenery lottery:
- METEOR SHOWER: a new asteroid miner decoration, and the electric fence got gear on its tips and more detail on its arc.
- SHIP GRAVEYARD: a new scrap tug decoration.
- ALIEN SWARM: alien hive (with its own sprite) and swarm carrier, two new decorations.
- ENEMY FLEET: orbital shipyard, drawn alongside the station, and battle wreckage as a new decoration.
The Interstellar Destroyer also got a new hull, and five full-screen backgrounds joined the per-cycle lottery.
👾 More variety from enemies
Enemy bullet shape and trajectory now change every cycle, so dodging never feels exactly the same. The swarm ship also grew 20% bigger.
✨ More visual and audio feedback
- Getting your first special weapon now comes with a level-up announcement and glow.
- The soundtrack ducks for a moment when you take damage.
- Fixed: the ship's aura used to spawn under the hull and vanish on wide ships.
- Fixed: biome lightning used to stop "boiling" too early.
🛠️ Under the hood
Internal reorganisation of biomes, the black hole, stars, and the name overlay, plus automated smoke tests covering ships, phases, weapons, and the meteor shower.
Good hunting, pilots. 🚀