The first playtest did its job. You found the Capelobo fight that could softlock, the turn one where you empty your hand and then wait, and the run that played too easy right up until the Wolf. We wrote all of it down.
The second build is bigger and more balanced. More to play, a difficulty curve that actually climbs, and the fixes you asked for. It drops July 31.
https://obscurium.firstlook.gg/signup/playtest-2
We're building the home base on Discord, so come in and we'll hand you the news and the keys first. Join here: https://discord.gg/DxmcfhVga2
If you tested the first build, thank you. Bring one person who would get lost in this the way you do. Wishlist Obscurium on Steam if you haven't.
See you in the dark,
The Wild Pepper Games team