Thank you to everyone still filing reports. Every line below came from one of you.
Status since the August 28 build: six new things opened, one fixed, and nothing we had already fixed has come back.
Shadows from Beyond no longer carries its effect into the next fight or the next run. There is a longer explanation at the bottom if you want it.
A softlock when you drew a card during a block animation. This one lands with the next build.
The tutorial freezes at the sacrifice step. Last time we said we could not reproduce it. Now we can. It happens on the second turn.
The tutorial is permanently skipped if you close the game on the screen that asks whether you want it, and there is no way to replay it.
Cards with no effect show nothing in their description.
Amulets have no tooltip explaining what they do.
"Click to continue" hides below the edge of the screen when the text above it runs two lines.
A new build is close. We will tell you as soon as we have a date.
One of you reported that after playing Shadows from Beyond, every card on the board started attacking random targets. You lost the run, started a new one, and it was still happening. Closing the game was the only thing that stopped it.
Some cards carry an effect that stays live while the card sits on the board, instead of firing once and being done. Leave a fight with one of those still on the field and the game kept that effect in memory, never cleared it, and carried it into the next fight and the next run.
We only found the shape of it because the report described that exact sequence, including restarting and it still being there. That is what pointed at memory instead of at the card. A report that stopped at "the cards attack randomly" would have sent us looking in the wrong place for a week.
We are working on a new Steam page for the game, and we want to know what you think of it. I am showing it early and only on Discord. If you want to see it before everyone else, come in here:
https://discord.gg/JARsnxXWGk