Orb Breaker · published · build 25064457

Over the past week, Cory and I have been taking in the feedback and trying to make changes to make the game more fun. We believe we have done that over the past 7 patches and we owe a huge THANK YOU to you for sharing your ideas, bug reports, and feedback. So please keep it coming, we want this game to be fun! Please consider leaving a Steam review, it really helps indie devs like us a lot! Today's patch is aimed at making the game play smoother on controllers as well as cleaning up the translations. Steam is reviewing the game for Steam Deck Verification, many of the changes in this patch are aimed at trying to get Steam Deck Verified and we will make changes based on their review.
As always thank you for playing our game (or games if you've played our other games) making video games is truly a dream come true for both Cory and myself and we can't thank you enough for playing our game.
Cheers,
Andy (Aarimous)
When using a controller
You now get a bit of aim assist so that it feels a bit easier to target an enemy
Once you target and enemy it will “lock on” to the enemy unless you adjust the aim via the right stick.
This can be turned off in settings if you want
Added in controller specific control glyphs when you first start playing
Update the settings screen so it can be properly used via a controller
Steam is reviewing the game for Steam Deck Verification, many of the changes in this patch are aimed at trying to get Steam Deck Verified and we will make changes based on their review.
Added text scaling and updated many in game labels to use this new system
On Steam Deck this will default to 130% so it's more readable
When the player is a 1 health left they the player will now start to pulse
This will only happen once the max hearts is greater than 1
Added some green particles that will appear when a player takes damage from non-bullet sources (like AOE effects)
Goal here is to make it more clear when the player takes damage
Fixed the cloud save so it will now work across Windows, Steam Deck, Linux, and MacOS
Please let us know if you are still having issues with this
Updated translations and added in missing ones
Updated the play other modes buttons on the game over screen
Added the title and made by to the game over screen
Update the wording for the quests that want you to destroy X tiles to use the word “Destory” instead of “Smash”
Please let us know if you still feel any pain points, while Orb Breaker is inherently a skill based game we also want to make sure you are properly challenged.
How to reach us?
Make a post over in the Steam Discussions. We read all the posts and especially during launch week, we're a 2 person team and can usually fix a bug within minutes (unless it's a tricky one!)
Join our Discord and make a post in one of the Orb Breaker roles