
Hey there, in today's patch we added a new mode called "Boss Rush Mode". Simply put this mode is all about seeing how fast you can beat all the levels. Our hope for this mode is to create something that is fun to test your skills against. If you have any ideas to improve this mode please let us know. I'd love to see you're best times so please join our Discord and post your splits in the new #boss-rush channel. Looking towards the rest of our week we will likely do another balance patch to further fine tune the changes we made in the last two balance patches. We will also keep fixing any bugs and looking for ways to improve the performance of the end game.
Please let us know if you still feel any pain points, while Orb Breaker is inherently a skill based game we also want to make sure you are properly challenged.
How to reach us?
Make a post over in the Steam Discussions. We read all the posts and especially during launch week, we're a 2 person team and can usually fix a bug within minutes (unless it's a tricky one!)
Join our Discord and make a post in one of the Orb Breaker roles
As always thank you for playing our game (or games if you've played our other games) making video games is truly a dream come true for both Cory and myself and we can't thank you enough for playing our game.
Cheers, Andy (Aarimous)
Added a new mode where you race through all 9 levels back to back
You spawn into level 1 with that level's upgrades already unlocked, kill the boss, and go straight into level 2 with its upgrades
The goal here is to test you're skills and see how fast you can beat the game
As an extra challenge in this mode the boss upgrades aren't enabled so there is a bit of extra challenge and everyone has the same upgrades so the only thing separating two runs is how well you play them
Dying or running out of time will cause the level to reset
The goal here is to put the cost of a death on your time instead of ending your run, so a bad level 6 is a few seconds lost and not twenty minutes
When you beat a boss you'll see you're split for that level and then if you've beaten the boss before you'll also see you +/- vs your best splits
Added a "Keep On Playing" button to the game over screen
Added a hide button the “Our New Games” panel and updated the art as well as game images to match the current version we are using
Improved the performance when picking up the magnet ability in the end game
Attempted to improve the performance of the final boss fight