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DUNGEON SLASHEREventsver0.774.1 Hotfix Update Notice
Game update

ver0.774.1 Hotfix Update Notice

DUNGEON SLASHER · published 12 Sep 2026, 02:00 UTC

All eventsPlayers around this dateRead on Steam


Challenge the endless dungeon!

The ver0.774.1 hotfix update is scheduled to go live.

The update will proceed as soon as the review is complete.

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ver0.774.1 Hotfix Update Details


1. Improvements

2. Bug Fixes

────────────────────────────────────────

1. Improvements


NPC

- Improved an issue where players were occasionally unable to interact with NPCs.

Normal Monster

- Fixed an issue where Normal Monsters were being generated inside walls.

Artifact

- Treasure Keyhas been changed to use a seed so that Artifact options no longer overlap.

- Added the All Tagso that the application range of the Golden Idolcan be checked.

Mage

- Changed so that the Basic Skill Damage Increase effect now applies to the Mage's Weapon Skill.

────────────────────────────────────────

2. Bug Fixes


Boss

- Fixed an issue where Nut's dialogue would go off-screen on some devices with small vertical aspect ratios due to Gigantic constraints.

- Fixed an issue where the health of certain bosses that use special patterns at specific health thresholds would revert after the pattern ended.

- Ronin's weapon The Twelfth Demisefixed an issue where the Greed boss would not move while in an invincible state after time was stopped and then unequipped.

Boss Rush

- Fixed an issue where the MOV SPD increase effect was not being Reset.

- Fixed an issue where Geb & Nut did not drop the Rune, which is the first-time Clear reward.

Berserker

- Fixed an issue where animations would intermittently freeze and controls would become unresponsive when hit while dashing.

Inquisitor

- Nachtrichter Fixed an issue where the rain sound effect during special motions would intermittently cut out.

Skill

- Gravity Bombfixed an issue where monsters were not being properly defeated when their health was reduced to 0 by the bomb.

WebView

- Fixed an issue where the webview popup would reopen if the ESC key was pressed while the popup was loading.

Weapon Exchange Shop

- Adventurer's Preparation Packageexchange vouchers could be purchased even when no remaining purchase limit for the package was available. This has been fixed.

Artifact

- Cursed Immortality SwordFixed an issue where acquiring a Soul Heart would not be applied if the Collection providing the Max Heart increase effect was unequipped at the same time.

NPC

- Fixed an issue where NPCs were being generated in incorrect locations on certain maps in the ancient city of Granfel.

Translation

- Fixed an issue where the translation tooltips for Artifact Key of Heaven, Key of Earth, and Key of the Courtwere missing.

- Fixed an issue where some Spanish Artifact tooltips were displayed in Traditional Chinese.

────────────────────────────────────────

Additional Information

We have identified an issue where the damage per Poison stack from Venomfang's Venom Rupture was being applied 10 times higher than the intended value, instead of the intended 10% increase.

This issue is scheduled to be fixed. During the correction process, we will not simply normalize the erroneous values; instead, we will also adjust related values so that the unique gameplay feel of managing Venomfang's Poison stacking and triggering Venom Rupture is maintained.

────────────────────────────────────────

Thank you.

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