
Concrete Coffin Demo is Live & What I Did This Month
In last month's post, I mentioned that I would be focusing entirely on preparing the demo version. During the first few weeks of the month, I ran checks, fixed the bugs I found, and completed the necessary adjustments. Finally, as of August 29th, I have published the Concrete Coffin demo publicly on Steam. You can now download and try the game directly from the Steam store page. Chinese Language Support Added
As part of my efforts to expand the game's language infrastructure, I have added Chinese language support. What Happened to Last Month's Goals?
✅ Demo Preparation and Release → After bug clearing and checks in the first few weeks, the demo was successfully released.
✅ Bug and Stability Checks → Potential crashes and system errors were resolved.
✅ Language Infrastructure → In addition to Turkish and English, Chinese language support was prepared. My Plan for This Month: General Review and Assessment
With the release of the demo, instead of sticking to a development schedule this month, I will be entering a general assessment and review process. I will evaluate the current state of the game, potential bug areas, and overall mechanics. Depending on how things progress, I might add new languages to the demo or make minor tweaks to areas I feel are lacking. In short, I plan to spend this month as a flexible period to evaluate the game's current needs and clarify my next steps. If you want to experience the demo, you can download it from the store page and support the project by adding the game to your wishlist! Don't forget to share your experiences and feedback with me in the Steam Discussions section.