
Update Note (June 6): This announcement has been updated to reflect the latest developments in the development process.
Current State of the Game: Where Am I At?
The game currently offers a full 10-week management experience. I have planned about 28 events for each week; this means you will face an average of 4 different crises or situations every day. There are around 280 unique events in total throughout the game.
There are 6 core stats that we constantly need to keep balanced during facility management. However, things don't always go smoothly; a crisis begins following a major disaster in the game. If you manage to demonstrate successful management and keep the facility stable for 14 days starting from this moment of crisis, you can avoid the bad ending. The game features a special story chapter called "Hope" that covers this survival process.
Additionally, I have made all the texts, interface, and narrative of the game completely ready in both Turkish and English.
What I Am Currently Working On and Future Plans:
🛠️ I have completed the News Feed system. I integrated this system into the game to make the player feel what is happening in the outside world better.
I am currently actively working on elements that will strengthen the spirit of the gameplay. I am adding new crisis scenarios to the game that will break the routine. In addition, I am developing a system where the decisions you make will directly affect the dynamics and relationships between characters.
Besides these, the parts that I haven't started developing yet but plan to work on in the upcoming period are as follows:
🔮 Visual Feedback: I plan to add new symbols and visual indicators to the interface so you can see the consequences of your decisions more clearly.
🔮 Weekly Summary Screen: I am working on ideas to make the summary screen that appears at the end of each week more satisfying and understandable.
🔮 Mechanic Decisions: I will make decisions regarding the main elements of the facility and the place of the "Reactor Power Adjustment" mechanic in the game (I might overhaul it to make it more fun or remove it from the system entirely, it's not clear yet).
🔮 Polishing Phase: As I get closer to the end of the game, I will focus heavily on bug-fixing and visual improvements (polishing).
🌐 A Quick Note on Language Support: Currently, Turkish and English languages are ready. As the game approaches its final stage, I plan to add new languages depending on the countries that add the game to their Wishlist the most. Since I am handling this development process all by myself, adding the game to your wishlist and supporting it is incredibly valuable to me!