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Lich Lords PlaytestEvents0.2.13
Game update

0.2.13

Lich Lords Playtest · published 3 Jun 2026, 19:15 UTC

All eventsPlayers around this dateRead on Steam

-Added a new world event: "a dragon ravages the lands!". If the dragon in the tutorial area quest is not complete, he may appear later in the game...
-Added double-jumping - many levels and areas have changed over past updates to feature platforming areas, so this new mechanic is essential
-Fixed a fatal bug where starting the game with a controller connected would cause the main menu to not appear, requiring a restart with the controller unplugged
-Implemented controller vibration for player damage, falls, crate smashing, etc and other things
-Added a settings option to disable controller vibration
-A "Miss" floating "damage number" appears when enemies dodge attacks successfully
-Added some smooth blending transitions between some character movement animations (visual only, not movement changes)
-When sprinting out of combat, stamina doesn't consume as intended; however, it will now recover, and not just hang
-Fixed a bug where stamina wouldn't deplete when sprinting during certain boss fights

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Lich Lords PlaytestGame update5 Jun 20260.2.14-Fixed a bug where controllers may not be registered sometimes when plugged in after starting the game -Added hair physics -Each hairstyle has a name in the character customization screen -Fixed a bug which disabled eyes while cycling hairstyles in character creator -Changed some NPC animations and model -npc small head -Improved VFX of dragon breath attacks -Improved the movement of the dragon…Lich Lords PlaytestGame update1 Jun 2026Update: 0.2.12-Poise damage you deal to enemies is boosted by the level difference between you and enemies, this makes it easier to stun much weaker foes -Added a new animation where your Lich portrait/avatar on the HUD by healthbars winces when taking damage -Fixed a visual bug where distant floating rocks/flying creatures would clip and disappear -Lowered the visual brightness of the blood crystal -Made th…Lich Lords PlaytestGame update21 May 20260.2.10-Slightly lowered the default time player stays in hit/stagger animations -Fixed a bug where items would fall through chests in the hub area (Elsewhere) -Fixed animation bugs where casting spells while holding a weapon with two hands would distort the animation -Some changes to character movement, sprinting also starts slightly faster than before -Put the spell button prompt earlier in the tuto…