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Lich Lords PlaytestEvents0.2.10
Game update

0.2.10

Lich Lords Playtest · published 21 May 2026, 18:51 UTC

All eventsPlayers around this dateRead on Steam

-Slightly lowered the default time player stays in hit/stagger animations
-Fixed a bug where items would fall through chests in the hub area (Elsewhere)
-Fixed animation bugs where casting spells while holding a weapon with two hands would distort the animation
-Some changes to character movement, sprinting also starts slightly faster than before
-Put the spell button prompt earlier in the tutorial
-Reduced the amount of enemies at the start of the tutorial
-Increased the amount of poise/stance damage of some weaker weapons
-Some slight Graphical changes
-Fixed an issue causing the grave keeper NPC to fade out when far
-Removed fall damage in the hub/safe area
-Enemies when hit by ranged attacks/spells will try to find the attacker
-Changed item slot amount font
-Fixed some animation syncing with finishing attacks
-Changed the strafe idle animation

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Lich Lords PlaytestGame update5 Jun 20260.2.14-Fixed a bug where controllers may not be registered sometimes when plugged in after starting the game -Added hair physics -Each hairstyle has a name in the character customization screen -Fixed a bug which disabled eyes while cycling hairstyles in character creator -Changed some NPC animations and model -npc small head -Improved VFX of dragon breath attacks -Improved the movement of the dragon…Lich Lords PlaytestGame update3 Jun 20260.2.13-Added a new world event: "a dragon ravages the lands!". If the dragon in the tutorial area quest is not complete, he may appear later in the game... -Added double-jumping - many levels and areas have changed over past updates to feature platforming areas, so this new mechanic is essential -Fixed a fatal bug where starting the game with a controller connected would cause the main menu to not ap…Lich Lords PlaytestGame update1 Jun 2026Update: 0.2.12-Poise damage you deal to enemies is boosted by the level difference between you and enemies, this makes it easier to stun much weaker foes -Added a new animation where your Lich portrait/avatar on the HUD by healthbars winces when taking damage -Fixed a visual bug where distant floating rocks/flying creatures would clip and disappear -Lowered the visual brightness of the blood crystal -Made th…