-Slightly lowered the default time player stays in hit/stagger animations
-Fixed a bug where items would fall through chests in the hub area (Elsewhere)
-Fixed animation bugs where casting spells while holding a weapon with two hands would distort the animation
-Some changes to character movement, sprinting also starts slightly faster than before
-Put the spell button prompt earlier in the tutorial
-Reduced the amount of enemies at the start of the tutorial
-Increased the amount of poise/stance damage of some weaker weapons
-Some slight Graphical changes
-Fixed an issue causing the grave keeper NPC to fade out when far
-Removed fall damage in the hub/safe area
-Enemies when hit by ranged attacks/spells will try to find the attacker
-Changed item slot amount font
-Fixed some animation syncing with finishing attacks
-Changed the strafe idle animation