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Steel And Sinew PlaytestEventsUpdate 2 - One-Handed weapons, Shields and more!
In-game event

Update 2 - One-Handed weapons, Shields and more!

Steel And Sinew Playtest · published 11 May 2026, 14:14 UTC

All eventsPlayers around this dateRead on Steam

Combat system

  • Added 1h and shield combat

  • Added sweetspot to swing arc and glance hits for low momentum swings

  • Added shield physics collision blocking - this will trigger anytime an attack makes physical contact with a shield if the shield is not blocking or is blocking wrong direction - this will stagger the shield user making them lose their turn

  • Added more complex damage calculations that take into account cut/pierce/blunt stats of the weapon and cut/pierce/blunt of armored bodypart

  • Initial balance pass on item stats - this will likely need alot of adjustments, we'll have to see during testing

  • Added attack and block material FX system

  • Made changes to character movement

    Visual, sound and effects Animations

  • Added 1h and shield combat, movement and sprinting animations

  • Added stagger animation for shield collision blocking

  • Made several improvements to movement animations

Sound effects

  • Increased volume of handle hit sound

  • Decreased volume of footstep sounds

  • Added attenuation to combat sounds

  • Added different blocking sounds to weapons based on materials

  • Added different attack impact sounds based on weapon material

  • Added sound for shield collision blocking

Visual effects

  • Added different impact particles based on weapon materials

    UI

  • Redesigned equipment system UI

  • Changed equipment category button icons

  • Separated current weapon category into 3 different categories - Main weapon, Secondary and Shield

  • Added information hover window for all items - this is where you're gonna be able to view the name and stats of an item


    Equipment

    Helmets

  • Added Klappvisor bascinet with mail

    Upperbody

  • Added Long sleeve gambeson upperbody

    Lowerbody

  • Added Linen leggings


    Weapons

  • Added Two-Handed Studded bat

  • Added Two-Handed Morningstar mace

  • Added One-Handed Arming sword

  • Added One-Handed Morningstar mace

    Shields

  • Added Kite shield

  • Added Norman shield

    Fixes

  • Fixed several netcode issues

  • Fixed a bug that made up-left attack on 1h+shield be blockable by a horizontal block instead of diagonal

  • Fixed an issue that caused player 1 to hear the wrong block sound when player 2 attacked

  • Fixed leave battle button causing a permanent freeze

  • Fixed equipment loss on respawn, you will now respawn with the same chosen gear set

  • Fixed an issue that caused the scoreboard to no longer be visible after death when pressing and holding tab

  • Fixed an issue that caused pressing and holding tab to set focus to the chat input message box

  • Fixed an issue that made ''press E to heal'' text prompt stay on screen when leaving medic proximity

    Currently focusing on fixing all the known bugs before I can move on to following the updated roadmap!

More from Steel And Sinew Playtest

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