Combat system
Added 1h and shield combat
Added sweetspot to swing arc and glance hits for low momentum swings
Added shield physics collision blocking - this will trigger anytime an attack makes physical contact with a shield if the shield is not blocking or is blocking wrong direction - this will stagger the shield user making them lose their turn
Added more complex damage calculations that take into account cut/pierce/blunt stats of the weapon and cut/pierce/blunt of armored bodypart
Initial balance pass on item stats - this will likely need alot of adjustments, we'll have to see during testing
Added attack and block material FX system
Made changes to character movement
Visual, sound and effects Animations
Added 1h and shield combat, movement and sprinting animations
Added stagger animation for shield collision blocking
Made several improvements to movement animations
Sound effects
Increased volume of handle hit sound
Decreased volume of footstep sounds
Added attenuation to combat sounds
Added different blocking sounds to weapons based on materials
Added different attack impact sounds based on weapon material
Added sound for shield collision blocking
Visual effects
Added different impact particles based on weapon materials
UI
Redesigned equipment system UI
Changed equipment category button icons
Separated current weapon category into 3 different categories - Main weapon, Secondary and Shield
Added information hover window for all items - this is where you're gonna be able to view the name and stats of an item
Equipment
Helmets
Added Klappvisor bascinet with mail
Upperbody
Added Long sleeve gambeson upperbody
Lowerbody
Added Linen leggings
Weapons
Added Two-Handed Studded bat
Added Two-Handed Morningstar mace
Added One-Handed Arming sword
Added One-Handed Morningstar mace
Shields
Added Kite shield
Added Norman shield
Fixes
Fixed several netcode issues
Fixed a bug that made up-left attack on 1h+shield be blockable by a horizontal block instead of diagonal
Fixed an issue that caused player 1 to hear the wrong block sound when player 2 attacked
Fixed leave battle button causing a permanent freeze
Fixed equipment loss on respawn, you will now respawn with the same chosen gear set
Fixed an issue that caused the scoreboard to no longer be visible after death when pressing and holding tab
Fixed an issue that caused pressing and holding tab to set focus to the chat input message box
Fixed an issue that made ''press E to heal'' text prompt stay on screen when leaving medic proximity
Currently focusing on fixing all the known bugs before I can move on to following the updated roadmap!