This update focuses on improving movement stability and polishing key interactions based on community feedback.
Changes & Fixes:
- Introduced a new character controller to reduce out-of-bounds issues (thanks to community feedback from Good_Ol_Rusty) and improve movement consistency. Stair climbing is now smoother and more reliable.
- Added clearer feedback when interacting with locked doors, so it’s immediately obvious when a door is locked.
- Fixed an issue where the axe did not correctly damage Dagon.