Major update

Warlordocracy v9.1

Warlordocracy · published

Major patch with a LOT of improvements.The character screen now lets you change party AI settings, wait, and save the game. Also improved information layout a bit.Attacking the ground no longer targets nearby hostiles. The character will now just move there, which is much less annoying.Stepping on sticks now has a chance to break them and reveal concealed characters. The chance depends on the character's Cunning skill.Baddie AI will now attack weak straw, wood, and clay walls if it's in the way of their target.Finally, added new in-game texts and items for Chapter 6.Chapter 6 release date is now the end of September. It's already bigger than any other chapter and there's still a lot of work to do. I'll put a new alpha up on the Patreon in a couple days.Patreon: www.patreon.com/c/lcsoftwareComplete list of changes:-Character screen now has options to change party AI, wait, and save game.
-Mob AI will now attack weak wood, straw, and clay walls to get through (melee only).
-Stepping on sticks now has a chance to break them (depending on Cunning) and reveal concealed characters.
-Moved flags like swimming, flying, all terrain, etc. to below sprite in HUD (no longer in status list).
-Inventory window now also displays status effects over character sprite (just like character window).
-Attacking ground no longer targets nearby hostiles, it just moves the character.
-Weapons with 100% accuracy can no longer be evaded (mostly for mage staves).
-New in-game text: Krug Religion, improved other in-game texts.
-New sprite and scripts for diseased wolves (for Ch.6).
-New items for Ch.6: severed heads (x3).
-Saving now removes HUD for screenshot.
-Using bed now auto-saves.
-Updated Player's Manual.

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