
Recently fixed a MAJOR bug where all item/ability cooldowns were set to the default 1 second. That bug was probably making combat a lot easier, despite this also being true for baddie AI. Added new cooldown message when trying to use item/ability before cooldown finishes, for clarity. Updated ability descriptions in encyclopedia and Player's Manual.
Throwing anything now costs 3 meta, including stones.
Finally, added a ton of new assets for Chapter 6, including Steppe Krugen, Krug Shamans, and a Purple Ice Wall that deals magical cold damage when you get close (major obstacle).
Complete list of changes:
-Fixed "objCooldown" command, used in item and ability use scripts (broken in some recent patch).
-Increased cooldown of most combat abilities slightly, updated descriptions.
-Cooldown message now displayed when using items or abilities too quickly.
-Basilisk gaze attacks now deal shock damage, not heat damage.
-New Steppe Krug and Krug Shaman mobiles and sprites for Ch.6.
-New Purple Ice Wall objects for Ch.6 that deal cold damage.
-New encyclopedia entries for Culian Wardens and Shamans.
-Throwing anything now costs 3 Meta (including stones).
-Updated Player's Manual.