
Hello inmates.
We honestly don’t quite know what to say.
Since revealing Sin or Suffer, more than 5,000 of you have already wishlisted the game in just 24 hours. For two guys making their first game, that is completely beyond anything we expected.
Thank you. Seriously. 🖤
Feel free to jump into the demo and give us feedback!
Yesterday, the Choices Matter Festival hosted by Telltale Games kicked off and Sin or Suffer made its first proper appearance.
As part of the festival, MautheDoog and All-Bones Jones, two creators well known in the Fear & Hunger community, sat down with me, Paul from Gritty Piggy, for an exclusive first look at the game.
We talk about the Prison, combat, exploration, our inspirations and show a much more extensive look at Sin or Suffer in action.
And if you haven’t checked out the festival yet:
Check out the Choices Matter Festival here!
We only revealed Sin or Suffer yesterday and the response has already been completely overwhelming.
5.000 wishlists down. Now back to making the Prison even worse.
Thanks to your precious feedback we also pushed that patch :
Fixed a crate in Eastwing that would freeze the game on interacting
Fixed the giant chain's collision in Eastwing
The Convict Hunter's theme could stop when entering battle or leaving the area ; it is now fixed
Fixed a bug where the Convict Hunter would not chase the player through a different area
Fixed a bug in the "pet the dog" animation, causing the Prisoner's arms to float above the ground
Fixed a bug where the Foul convict could revert back to idle animation after being killed
Thank you, sinners. 🩸
- Paul & Téo
Gritty Piggy 🐷