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Pixel Composer›Events›1.21.4 beta
In-game event

1.21.4 beta

Pixel Composer · published 3 months ago · build 23654307

All eventsPlayers around this dateRead on Steam

Interface

  • Overflowed action buttons in toolbar now scrollable.
  • Add backface blending color.
  • Togging quick edit pie menu now also enable node chord.
  • Add shift for selecting all junction in junction group.
  • Improve junction group visibility.
  • Hovering on a property now highlight that property in both panel.
  • Preset button now react to default overwrite status of the inspecting node.
  • Add project info panel.
  • Animation button now disabled when inputting vector array.
  • Middle mouse panning now wrap mouse when off-screen.
  • Add the ability to set keyframe color.
  • Add ctrl+click to select the whole tree.
  • While opening the dialog, a new "Add to Randomizer" button will shows up in the Inspector panel for faster workflow.
  • Add support for color data type.
  • Add support for vector array creation by setting one element into an array.
  • Add support for vector array modification.

Node

  • New Gaussian noise node.
  • New Cube noise nodes.
  • New Hough Extrude node (linearize).
  • New Straighten node (inverse perspective warp).
  • New RM to Mesh node.
  • New Projector 3D Nodes
    • Surface Project 3D node.
    • Surface Project Cylinder 3D node.
    • Heightmap Project 3D node.
    • Surface Project Volume 3D node.

  • New Normal to Height node.

  • Tag import now match name to already existed regions.
  • Add option to fill unshaded side with solid color.
  • Add Blend mode control, color per strip.
  • Add mask input, more BG blend modes.
  • Add invert option.
  • Add Any file type in native file selector.
  • Add file extension description in file type selector.
  • Add Color Depth, Interpolation attributes.
  • Add UV Position, Scale properties.
  • [2D Light] Add ambient color property.
  • Add oversample attribute.
  • Add Clean Edge interpolation to warp related nodes (warp, polar, mirror polar, scale, skew, bend, stretch, shape map) and blend nodes (blend, composite).
  • [3D Material] Add CleanEdge interpolation.
  • Add Solid Color source type.
  • Add mapping to size.
  • Add boolean for swapping background and foreground.
  • Add option for transparent output background.
  • Add mapping option for caps texture.
  • Hovering on a bone in the animation dopesheet now highlight bone in preview panel.
  • Add node setting to highlight bones with keyframe in the current frame.
  • Add option to output greyscale as alpha.
  • Line caps and width pass now support texture.
  • Add Color range control and clamping when working with non-8rgba surface.
  • Update step now support decimal step.
  • Add UV scale, position properties.
  • Add Sort Y option.
  • Add Poisson distribution for area inside spawn source.
  • Add UV position, scale properties.
  • Add echo blend modes.
  • Add texture interpolation setting.
  • Add glyph texture property.
  • Add circular curve type.

Bugs

  • Overwrite default now won't overwrite custom preset.
  • Fix crash when deleting node with feedback loop to itself.
  • Fix crash when switching preview channel with hotkey.
  • Fix 2d preview overlay overlapped with horizontal toolbar.
  • Fix delete preset hotkey still appear with no way to remove it.
  • Fix deform properties not working.
  • Fix Draw Area tool create undo point per frame.
  • Fix transparent background not working.
  • Fix render error with transparent pixel in greyscale mode.
  • Fix blend side not working for non-inverted mode.
  • Fix node use unposed bone.
  • Fix crash when trying to preview empty path output.
  • Fix maximum blend mode apply incorrectly.
  • Fix incorrect depth output.
  • Fix inside border blends incorrectly.
  • Fix mod by zero error when using some shapes.
  • Fix swing re-calculate with different seed on export.
  • Fox extracting array of vectors create incorrect node and values.
More from Pixel Composer

Other announcements

All events
Pixel ComposerGame update31 Aug 20261.21.9.2 patchFix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…In-game event25 Aug 20261.21.9 betaMacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…In-game event27 Jul 20261.21.8 betaLinux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…