Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Clutch: The Simulation›Events›Release is near!
Community

Release is near!

Clutch: The Simulation · published 4 months ago

All eventsPlayers around this dateRead on Steam

Hey everyone! Despite the year break, we have not stopped development.

Some of the things that are almost complete:

  • Multiplayer first rewrite

  • Better FFB binding/support

  • New launcher that isn't Unity based

  • Control binding wizard to get you to the game quicker

  • V1 Scoring system (proximity multipliers, angle points, and more)

  • General polish and stability fixes

The complete back end (multiplayer foundation) code was the brunt of the work and a lot of study. But we're moving towards something soon to be ready for a stable public build.

The goal hasn't changed, A serious sim/game built with modding and realism above all else while trying to capture the fun of real life drifting.

Will post more as things get closer! Picture is me IRL at Sunrise Circuit the other week.

More from Clutch: The Simulation

Other announcements

All events
Clutch: The SimulationGame update23 Aug 2026v0.2.5.2Fixes for default FFB detected on wheels being too light Initial implementation of tire sidewall deformation Hide steering wheel option should now actually hide the steering wheelClutch: The SimulationGame update18 Aug 2026v0.2.5.1Fix for control binding wizard working Fix for 1 FPS on systems without FFB devices (sorry!)Clutch: The SimulationGame update17 Aug 2026Clutch v0.2.5: Better Behind the Wheelv0.2.5 is a major update to driving physics, Force Feedback, hardware support, and overall setup quality. A lot of the work in this release is focused on making Clutch feel better behind the wheel while also making it easier to get into the car and drive. Driving & Force Feedback · New tire physics model with improved behavior across grip, slip, transitions, and sustained drifting. · Front and…