About three months into Early Access, EXELIO is releasing its fifth update.
Update 5 tackles your feedback all at once: "I can't tell how many materials I need," "switching characters just to change my partner's gear is a hassle," "night raids feel slow," and "dark scenes are hard to see." From new features to display overhauls, these are the kind of changes that look minor on their own but add up to a noticeably better experience.
All 8 crafting screens now show each material's name, the amount required, and how many you currently hold, right in the detail card.
We received several reports of "I can't tell which materials I need or how many" and "I thought I'd gathered enough but came up short." From Update 5, selecting a recipe expands a list of required materials inside the detail card, and any material you're short on is shown in red. This covers all 8 screens: Handcraft, Workbench, Machine Tool, Kiln, Blast Furnace, Smithy, Cooking Pot, and Cauldron. It's now much easier to check everything you need before heading out to gather.
Adjust Leon's equipment and action slots while controlling Serena, and vice versa.
Until now, if you wanted to change your partner's equipment or swap their action slots, you had to switch the controlled character first — which led to situations like "the moment a fight started, my partner had the wrong gear or a missing item swap." In Update 5, we've added Leon/Serena switch tabs to both the equipment panel and the action slots. Switching tabs does not change the character you control; only the display switches, so you can set up your partner remotely and then head into battle as your current character. The partner's equipment effects shown in the tab take effect the moment you switch to that character.
We adjusted the respawn point for defeated Exelgs to a more fitting location along their patrol path. The gaps between fights shrink, and the tempo of night raids tightens.
Previously, after you defeated an enemy, the next one had to walk back from the forest's entrance, leaving an idle stretch between fights. From Update 5, enemies now respawn at a more fitting position along their patrol path. The tension of defending stays unbroken, and you should be able to enjoy the dense, distinctive experience that night raids are meant to deliver.
You can now adjust screen brightness with a slider in the Options screen.
Depending on your display type and how bright your room is, visibility in dark areas can vary. The slider adjusts brightness within a range of 0.5 to 1.5, and while adjusting, a dedicated confirmation screen is shown full screen so you can find the value that suits your setup. EXELIO has many dark scenes in caves and at night, so please set it to match your environment.
Alongside the above, this update bundles various minor adjustments and fixes.
EXELIO launched into Early Access on March 5, 2026, and since then we've released Updates 1–5 and 2 Hotfixes.
The feedback you've given us has been taking shape, little by little, in ways like these.
It's a steady accumulation of small improvements, but we believe more and more of you can feel that "it's become much easier to play than before." If you've been watching from the sidelines, please try EXELIO as it is now.
A free demo is planned for this summer. It's currently in preparation.
The demo is planned to let you play the early part of EXELIO for free. We'll share details soon. We'd be glad if it gives those who've been watching a reason to give it a try.
For bug reports, requests, and casual chat, we're waiting for you on the Steam Community discussion boards and in Steam reviews.
— The EXELIO Development Team