● Fixed a bug where occasionally neither the player could hit zombies nor zombies could hit the player (due to difficulty in reproducing, the fix was made solely through code analysis; actual player testing is still needed for verification).
● Fixed a bug where aiming down sights with firearms occasionally failed to hit zombie heads (internal testing passed, but player verification is still needed).
● Fixed a bug where the shotgun's pellet spread caused frequent failures to hit zombie heads.
● Fixed a memory leak bug.
● Fixed a bug in the streaming texture loading system, which may help resolve the sudden frame rate drops reported by players.