Note: This update involves changes to many systems (various models reference these systems), so the update size is huge. If you do not wish to update, you can right-click the game icon in your Steam library, and switch to the "prior_working_version" branch (this version will be locked to 0.8.304 and will not change until the merchant system is released).
● The left mouse button can now lock the preview structure in build mode in place, allowing players to fine-tune around it. The original reset function of the left mouse button has been moved to the middle mouse button.
● The hotbar now uses items by clicking the left mouse button (no longer using F).
● The Lumberjack Perk (level 5) now doubles the amount of wood obtained.
● The Architect Perk has been reworked; now when crafting building or vehicle structures, there is a chance to not consume materials.
● The Lethal Ambush Perk has been significantly improved; it now not only reduces the sound range of movement, but also greatly reduces the distance at which zombies can see you through line of sight.
● Clicking on other items while crafting will no longer interrupt the current craft.
● Fixed a bug where, after destroying system building walls, moving far away and then returning would cause the walls to reappear.
● Fixed a bug where zombies would spawn inside the player's base after their respawn timer expired.
● When starting a new save, the day/night ratio has been changed from 50% to 70%, making daytime pass more slowly, which is friendlier to new players.