
Thank you for 3,000 sales Big Bad Pharma has now sold 3,000 copies. That's three thousand people who took a chance on not just a new indie game about a very questionable pharmacy, but on me and I still find it hard to believe. I want to be honest about what those 3,000 but I can’t find words adequate enough to describe that. Almost every fix in the last few patches started as somebody's review, comment or bug report, the settings that wouldn't load, the items that went missing when you saved, the achievement nobody could unlock. I didn't find those on my own. You did, and then you not only took the time to tell me, but continued to help me test the fixes, being so kind and patient with me. As many of you know, this is my first time releasing a game. I was building it and that wasn’t a realistic consideration I even made until I realised… I actually enjoy this game and I think other people might enjoy it too. I work full-time as a user researcher and in hindsight, perhaps I should have released the game in early access but I will be getting more devices to do more rigorous testing both for Big Bad Pharma and future releases 😜🧠 Thank you so much for playing, for posting screenshots of your shops, for telling me when something was broken, and for being patient while I worked out how to fix it. — Sophie