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ShipShaper: Falconeer Chronicles›Events›Major Demo Update
Major update

Major Demo Update

ShipShaper: Falconeer Chronicles · published 2 months ago · build 24030177

All eventsPlayers around this dateRead on Steam

Hi Everyone Time for a brand new Demo update. This might be the last demo update until launch (bar bugs). It's been cooking a good while and if you want to see all of this in action, check my video update.TLDR: I fixed a ton of issues and bugs, but also added a few more historical inspired guns to showcase the game will also focus on historical ships, not just fantasy or Falconeer Chronicles stuff. Historical items are going to be a huge part of Shipshaper.I would say that I am mostly focusing on pre 1900s , pre -dreadnaught ships. This includes A lot of age of sail focus (as you may have noticed). So Shipshaper is going to be tied to bulwark via an export function, but that's also because it does fit that world also.. But its also just a general purpose "ship shaper" .

Anyways, don't forget to Wishlist or leave a review for any of my games, it's always appreciated and more (really big feature) news is coming at the end of july...!!

Cheerio,
Tomas


New Items:

  • Brandenburg Gun Turret

  • Armstrong Barbette

  • Monitor style Turret

  • Bridge Window Extrusions

  • New aft castle superstructures

  • Barbed Bow

  • Barbed Sprit

New major features:

  • Lights! lamps , floodlights and masts now emit dynamic lights so you can design your own lighting, and color it via the color wheel.

Other updates

  • Guns can be stretched and scaled in more ways

  • Guns have yellow trim removed and are now paintable

  • All guns have been improved in minor ways

  • large amounts of small fixes and bugfixes.

  • improvements to the world preview

  • added button to turn lights on and off to the world preview

  • many items gained new axis and ways to manipulate them

  • fixed all sail unfurling , (square rigs and studding unfurl downward now)

  • fixed a ton of unresponsive dragging issues

  • when a tower is centered you can clone windows to its opposite side

More from ShipShaper: Falconeer Chronicles

Other announcements

All events
ShipShaper: Falconeer Game update4 Sep 2026The beta patch has been released for allAfter a day of testing butting the "full physics" toggle in world mode live,, have fun sinking and testing your ships with this fuller simulation.. Don't put all your guns in the back, unless you want to keel over ;) · Added a new full physics button that will allow ships to list, keel over and sink. stability is derived from hull rations, superstructures, gun weight, riggers and so forth. · if…In-game event4 Sep 2026Will it sink?, try it out with the "full physics" toggle now live on beta!Hi everyone, Based on several requests, and cuz I agreed It'd be fun, I've made a new feature. "Full Physics" : Turn on the full physics and the ship swaps from the arcade-ey stabilized physics to a full model evaluation of the ship's hull, superstructure and outriggers. the weight of the gun and above the line structures will impact the stability of your ship. Your ship may list , keel over an…ShipShaper: Falconeer Game update3 Sep 2026first update now liveAlright that beta got tested with QA and some of you also noticed the beta updating. A few niceties, windowed mode and steamstack smoke! also I added a little reminder to review the game, it shows 3 times ever after finishing a workshop upload.. We're nearly at 50 english reviews, which apparently is a major algorithmic milestone, so thank you all! · added smoke to funnels when sailing (click o…