Mandate Order · published
After the last update, we continued to receive a lot of player feedback. Some players requested less talk about the "difficulty of development" and more concrete content; others continued to raise issues regarding logistics, warehouses, resource flow, farms, wells, recruitment, performance, and beginner tutorials. The Pioneer Group was also very active this week. There were nearly 2000 discussions in the group, with "resources" being the most frequently mentioned word. F9 reporting, optimization, buildings, warehouses, post stations, enemies, walls, chariots, save files, logistics, crashes, and other issues were also frequently discussed. We are reading all this feedback. However, this update doesn't want to reiterate all the issues. This week, we want to focus on two things: the beginner system and farm systems. They seem like different modules, but they are actually addressing the same thing: making *Fengsha* more intuitive, easier to use, and smoother to play. It's not about simplifying the system or hiding complex content, but about making it clearer for everyone: What should I do now? What's wrong with this city? Why are we short of food, water, and manpower? Where should I go next to address the problem?