The preparation for the next great offensive is underway. Last month, we announced that we will be launching Valor Mortis this Autumn. Along with the new trailer, we wanted to share more details about new gameplay.
You can watch this devlog where Game Director, Radosław Ratusznik details how our team is going from first-person movement-based parkour in Ghostrunner to deliberate, grounded combat in Valor Mortis.
There will be another opportunity to play more of the game soon! We are building up our rations for the next phase of the Emperor’s conquest. When we announce it, please let us know what you think of every aspect of the gameplay. Like we did with the playtest, we’ll use your feedback to fine tune the game to be the best iteration of a first-person soulslike.
We have also been sharing models and concept art from our development process in our Discord server. Here, you can see close looks at the new rapier weapon, a variety of firearms, and concept art of a historically-inspired bedroom. We share things like this every week so join there to get a closer look at our development.