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Tower Lab›Events›Patch 0.1.0.1
Game update

Patch 0.1.0.1

Tower Lab · published 6 hours ago · build 25201639

All eventsPlayers around this dateRead on Steam

Gameplay

  • Reduced width of oversized unit colliders to better fit the models and reduce chances of stuck enemies.

  • Removed run failed banner from the ending sequence of Endless Mode.

  • Increased Sandbox decorative object cap from 300 to 600. We will display this limit in the UI in an upcoming update

  • Disabled decorative spawn point and unit spawning from Region 1 Level 1’s background decor

Bug Fixes

  • Fixed saved language settings being reset during settings validation.

  • Fixed several cases where units would frequently get trapped or hang off the edge of a platform

  • Remove Platform card can now properly target non-essential platforms in Endless Mode

  • Add Platform now properly updates the next generated platform’s spawn preview

  • Cube/Sphere physics objects now render properly in sandbox mode

Balance

  • Reduced amount of enemies in Endless Mode waves 1-25 (starting at ~40% original total, scaling to current value by wave 25)

Performance

  • Lowered URP quality-tier settings that were unnecessarily higher than needed

  • Improved expensive calculations in rope collision and unit crowding

Art

  • Updated level decor foliage to more closely match surface in early campaign levels

  • Reduced reflectivity of Bouncy Gel trap

Known Issues:

  • Add Platform preview may not be rendering properly on Mac.

Thank you all for the bug reports!

More from Tower Lab

Other announcements

All events
Tower LabGame update7 Sep 2026Localization HotfixFixed an issue that prevented changing languages in Settings. You may need to select your preferred language again. Thank you to the player who reported this through the in-game bug report tool!News7 Sep 2026Tower Lab is Released!Tower Lab is now available! What's in the Early Access Launch? · 3 Regions with a roguelite deck-building campaign mode with meta progression. Unlock new towers, cores, machines, traps, utility cards, and physics effects. · 40 Playable Cards · 20 Towers with 150+ Tower Upgrades · 4 Traps · 15 Utility Cards · 30 Cores to craft your run · 4 Machines with different starting tools, active abilities…Announcement24 Aug 2026EARLY ACCESS RELEASE DATE!Hey everyone! We're excited to announce that... Tower Lab is coming to Early Access on September 7th! Early Access initially includes: · 3 Regions with a roguelite deckbuilding campaign mode with meta progression. Unlock new towers, cores, machines, traps, utility cards, and physics effects. · 40 Playable Cards · 20 Towers with 150+ Tower Upgrades · 5 Traps · 15 Utility Cards · 30 Cores to craf…