In a group fight the enemy you are focused on now grows larger on screen and the others step back so you always see who you are about to hit. Punching and fleeing are now cards in your hand, next to everything else you can play. The combat log has moved off the stage into its own tab in the chat window, so the cards and the fighters have the room to themselves.
Text across the HUD has been resized on one scale. Names, numbers and menu lines that were squint-small now hold their own and the windows around them were sized to match.
Fleeing or dying when in a group now actually takes you out of a fight. Picking up a heavy item warns you about the weight instead of failing silently and looting a pile reports what actually fits in your backpack. The enemy NPC spell shield is now a pool you can watch run down against its maximum. Camp quests got a real ladder: raid and pillage quests now check the rites they assume to be completed. Female quest givers now show their own portraits.
Wishlisting is what tells me the work is worth continuing:
Come and complain or submit bug reports here, I read and reply to all of them: https://discord.gg/MS9vXquzMX