We've received multiple reviews and feedback, and for the development for great prohect these are very important. And while most of them are positive, there are some things that we need to attend to. We are closely reading what you are saying on all social networks and have created a scope of work which will take about a month to be fully implemented. This scope of work includes Your feedback and some other things that we wanted to present in the demo.
Here are some UI upgrades I sneaked today for you:
In June, we plan to release 2 patches, one of which will come on Friday, June 12.
While the patch is live, we will be cooking the next patch, and that is the cycle we want to keep for June. Of course, Dev-Blogs will also be released during this month, so there will be more to talk about and for us to show you.
July will be our preparation month for the upcoming Gamescom, which means that Demo will not be updated so frequently. We are planning something special in terms of gameplay for Gamescom.
During this month, we will also be focusing on marketing so that more people will know that we are coming to Gamescom, so you will be hearing more from us about us and about the game.
We also receeived feedbacks that states that you would like to start from scratch and preferably sanbox. We plan to make it available in Atumun. The demo will receive several game mods, including sandbox.
A lot of visual work. During the whole time, we will be improving the game visually. We do love that you guys love it, but it can be much better, trust us.
So in Atumun, you may call it a demo V 2.0. A lot of stuff will be added, and many more play hours are coming.
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