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Witherspring WildsEventsEnter the Dungeons! Update 0.3.0
Major update

Enter the Dungeons! Update 0.3.0

Witherspring Wilds · published 12 Sep 2026, 14:55 UTC · build 25271861

All eventsPlayers around this dateRead on Steam

This is our first major update, and it includes a lot of improvements and features - but most importantly the dungeons have been added! The dungeons are dangerous locations with puzzles and combat where you can test your skills and learn about the world and the NPCs. There are also some things that can ONLY be done in the dungeons - like resetting your skill points and other abilities beyond what you can do in normal gameplay.

The demo only has two dungeons right now, but we're going to add many more later, including boss rooms and rail switches to make the whole system one giant puzzle.

For the first dungeon, you can ask Adrian to join you. He'll defend you and explore with you, and he even brings a torch, which is helpful, as the dungeons start off very dark. I'm planning to add more of this style of adventuring with NPCs later.

Changelog

  • Added dungeons - you need to reach 1 star friendship with Adrian to get the quest to find one

  • Pets now gain bonuses when your relationship with them increases. See the pet info window for more details.

  • At full relationship, you can rebirth pets to increase their strength/reset their age.

  • Added exp to individual skills, and adjusted skill star quests accordingly.

  • Can now choose what seed to plant for the tend farm job, and can also select none for no planting.

  • Added NPC logic/jobs, and they will now craft for item quests and the market.

  • Added some 1 star friendship events and quests

  • Added achievements

  • Added intro

  • Added option to show exp gained popups (disabled by default)

  • Goxen now temporarily use energy when running.

  • Smoothed framerate

  • In the daily summary, coins earned is now the amount of coins you earned, not the change in coins from the previous day (which included when you spent coins)

  • Strength now increases the chance and power of stunning enemies when hitting them (with melee weapons OR arrows)

  • Added GUI Padding option

  • Tapping shift toggles running on/off instead of holding shift.

It's been a while since our last update, but I feel like we got a lot done, and we're getting close to where I want to demo area to be. There's still a bunch of NPC-related stuff I want to add, and maybe a few more dungeons - and there's always quality of life updates, but that means soon I'll be able to move on to post-demo content, including the wetlands to the south, which is very exciting.

More from Witherspring Wilds

Other announcements

All events
Witherspring WildsGame update20 Jul 2026Bugfix update 0.2.16This is a very small update, mainly to fix a bug after completing the market quest. Changelog · Added potion labels · Bugfix where NPCs would make too many chests after market quest · Bugfix with attacks not working when the game lagsIn-game event14 Jul 2026Shops, Health Bars and More! Update 0.2.15This is another quality of life update with many smaller improvements, but it also finishes the functionality of shelves and the market quest. NPCs will now buy items from your shelves if they want to (so you can set up a little shop), and once you complete the market quest, NPCs will begin selling their own items to you and other NPCs. After this update, I plan to start on Dungeons, which are…Witherspring WildsGame update25 Jun 2026QoL Update 0.2.13This update has a lot of smaller improvements and bugfixes - especially to the tutorial, but the biggest new things are enemy stunning and casks. Changelog · Added casks to make cheese. · Changing a region used in a job now lets you update or cancel the job (instead of leaving it with the old region bounds). · Plants and seeds now tell you if they are unwatered, untilled, freezing or overheatin…