Reward cards on the gem, relic, and boss-reward screens now fall in from above with a little overshoot bounce before settling into place, staggered left-to-right so the leftmost card lands first.
Fixes
Fixed Hold Piece being completely unusable while playing with the 20G challenge modifier.
Fixed rebinding a controller D-Pad direction (or any other input shared between a menu-navigation action and a gameplay action) stealing it away from the other action instead of letting the two continue sharing it as intended.
Fixed tiny gaps sometimes visible between different tetromino pieces during the stage-transition wipe animation.