- Added 9 revival spells (obtainable in Dungeons 1-3)
- Added 9 on-death triggers (obtainable in Dungeons 1-3)
- Changed the effect of laser magic
- Adjusted how much the size parameter affects laser magic
- Partially changed the specification of Mana Explosion so that, while magic keeps firing continuously after the threshold is breached, the effects are accumulated before the explosion is triggered
- Changed the specification so that magic power is now better reflected in Mana Explosion
- Changed the specification so that the area of effect of Mana Explosion changes according to additional magic being cast
- Improved the performance of Mana Explosion
- Improved the effect of Mana Explosion
- Improved overall game performance
- Added an effect to the light sources in Dungeon 3
- Adjusted the effect of some status ailments that deal damage over time
- Changed it so that enemies become more resistant to status ailments when receiving them repeatedly
- Added an effect for when unequipping cursed gear fails during a dungeon
- Improved overall game performance
- Added a feature to hide the HUD
- Added a button setting for the HUD hide feature on the settings screen
- Fixed an issue where a guest's costume color was different after reconnecting in multiplayer
- Changed the setting for improving the visibility of allies' magic in multiplayer so that attack-type and support-type can be configured separately
- Applied the new spellbook model to the weapon
- Improved the effects during some screen transitions