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Rise for the FightEventsRise for the Fight - PreBeta 2026.2.1 Quick Patch Out Now
Game update

Rise for the Fight - PreBeta 2026.2.1 Quick Patch Out Now

Rise for the Fight · published 28 Jun 2026, 04:47 UTC

All eventsPlayers around this dateRead on Steam

Hello everyone.

This quick patch update is adding some things I didn't get the time to change when I initially released 2026.2.1, and it will not count as a new version.

Here is the changelog:

ADDITIONS AND CHANGES:

- Brought back Sliding! Previously, it was really inconsistent so it was removed from use. However, I got it fixed, and it works consistently now. There's a hidden bug with it right now, where if you press Jump, and immediately try to slide, you will dive. This is going to stay for now.

- Updated how the firing animation is played in the backend.

- When the match ends, all players that are alive will have their player camera disabled. If respawning, their respawn time will be increased to 10 seconds.

SANDBOX CHANGES:

(WEAPONS)
- Reduced SMG-P1 Horizontal Recoil from 3% to 0%.

- Increased SMG-P1 Vertical Recoil from 2.5% to 5%.

That's all for this update.

See you in the fight!
-Reece

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Rise for the FightGame update10 Jul 2026Rise for the Fight / 2026.2.2a Quick Patch Update ( Hardcore Moshpit )Hello everyone. I released a new patch update. This patch update introduces a new game mode for Players VS Zombies: HARDCORE MOSHPIT How does Hardcore Moshpit compare to regular Moshpit? Well, here's what makes this mode unique: - All Zombie Stats are doubled each round. This includes health, movement speed, and damage. - Max Zombie Movement Speed is doubled from 20 to 40. - You start out with…Rise for the FightGame update8 Jul 2026Rise for the Fight PreBeta 2026.2.2a Out NowHello everyone. Rise for the Fight PreBeta 2026.2.2a is out now, and with it are some small but rather major changes, as well as some game mode changes. Here is everything in this new update: ADDITIONS AND CHANGES: - During Voting Rounds in Player VS Player, if the veto limit is reached, and you have a mode/map combo you don't want to play, the leave game button will appear so you have the opti…Rise for the FightGame update6 Jul 2026Rise for the Fight / PreBeta 2026.2.2 Quick Patch 1 Out NowHello everyone. This is a tiny update for the game, so I am going to get straight to what's changed: - Updated Firing sounds on the following weapons: CSP, DBS, DMR10, HMG22, HR4, P13/P13C, SG3, SMG-P1. - Changed character and weapon network sync method as well as interpolation method to help reduce lag (which helped significantly.) Well, that's all for now. See you in the fight! -Reece