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Rise for the Fight - Early AccessNewsRise for the Fight PreBeta 2026.2.2a Out Now
Game update

Rise for the Fight PreBeta 2026.2.2a Out Now

Rise for the Fight - Early Access · published 8 Jul 2026, 17:38 UTC

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Hello everyone.Rise for the Fight PreBeta 2026.2.2a is out now, and with it are some small but rather major changes, as well as some game mode changes.Here is everything in this new update:ADDITIONS AND CHANGES:- During Voting Rounds in Player VS Player, if the veto limit is reached, and you have a mode/map combo you don't want to play, the leave game button will appear so you have the option to leave.

- Updated Firing sounds on the following weapons: SR76.

GAME MODE CHANGES:- Vaulted One Point Classic FFA from Quick Play.- Brought back Showdown in Quick Play, however, there was a small change made. At the start of the match, all players will get 5 seconds of Spawn Protection.BUG FIXES:- Changed some backend code for leaving lobbies and active matches. This should help fix some issues with matchmaking after leaving. For example: If you leave a Player VS Player lobby, and get into another Player VS Player lobby, your player object won't load, and you will be stuck in the lobby until you relaunch the game.- Fixed the Dress Outerwear not properly setting selected outerwear color options.There are a couple major changes, but nothing too crazy this update.Well, that's all for now.See you in the fight!
-Reece

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Game update10 Jul 2026Rise for the Fight / 2026.2.2a Quick Patch Update ( Hardcore Moshpit )Hello everyone. I released a new patch update. This patch update introduces a new game mode for Players VS Zombies: HARDCORE MOSHPIT How does Hardcore Moshpit compare to regular Moshpit? Well, here's what makes this mode unique: - All Zombie Stats are doubled each round. This includes health, movement speed, and damage. - Max Zombie Movement Speed is doubled from 20 to 40. - You start out with…Game update6 Jul 2026Rise for the Fight / PreBeta 2026.2.2 Quick Patch 1 Out NowHello everyone. This is a tiny update for the game, so I am going to get straight to what's changed: - Updated Firing sounds on the following weapons: CSP, DBS, DMR10, HMG22, HR4, P13/P13C, SG3, SMG-P1. - Changed character and weapon network sync method as well as interpolation method to help reduce lag (which helped significantly.) Well, that's all for now. See you in the fight! -ReeceGame update5 Jul 2026Rise for the Fight / PreBeta 2026.2.2 Out NowHello everyone. Rise for the Fight PreBeta 2026.2.2 is out now, and with it come some major sandbox changes. So with that being said, here's the changelog: ADDITIONS AND CHANGES: - Increased Respawn Relocation Radius from <= 5m to <= 10m. - Updated Models on the following weapons: SG3, HAM-GUN. - Updated Firing sounds on the following weapons: DBS, FRAYR-G1, HAM-GUN, LMG5. SANDBOX CHANGES: - Re…