Game update

Automatic Grappling Hook Improvements, Animal Pen Upgrade, and Performance Enhancements

OxyRail · published · build 24517851

Dear Conductors,

This update focuses on improvements to Automatic Grappling Hooks, Animal Pens, the Compost Bin, and Easy Mode.

We have also continued addressing multiplayer synchronization and performance issues, improving stability when large numbers of automated devices, animals, and fish tanks are active.

Thank you for your continued feedback!


🪝 Automatic Grappling Hook Improvements

We have made several fixes and improvements to the newly added Automatic Grappling Hook.

Fixes:

  • Fixed an issue that caused rocks and wood to appear abnormally enlarged for clients

Improvements:

  • Automatic Grappling Hooks now retain their stored charge

  • Stored charge will remain unchanged the next time you enter the game

  • Improved multiplayer synchronization

  • All players will now see the same Automatic Grappling Hook state


🐄 Animal Pen Upgrade

We have further improved the animal husbandry system.

Change:

  • Animal Pen capacity has been expanded from 3×3 to 3×4

Improvements:

  • Any item can now be added to or removed from Animal Pens

  • Animals in a pen consume 1 food item every 5 seconds

  • Their hunger is restored according to the food's effect

Changes:

  • Animals no longer consume food when their hunger is full

  • Animals pause production when the pen has no space for their produce

  • Production resumes automatically once space is cleared


🪴 Compost Bin Improvements

Change:

The Compost Bin can now hold:

  • 3 slots of food awaiting processing

Processing Rules:

  • Only 1 food item is processed at a time

  • Other food items automatically wait in a queue

Improvement:

  • Food placed in the Compost Bin is no longer lost when fertilizer storage is full


🌱 Easy Mode Adjustments

We have made further adjustments to Easy Mode to ease the early-game survival pressure on new players.

Changes:

  • Oxygen consumption rate reduced by 50%

  • Oxygen Mask consumption rate reduced by 50%

Additionally:

  • Wolf packs now appear less frequently

  • The safe period after repelling a wolf pack has been extended

  • The initial wait and interval between bear events have been doubled

This gives players more time to explore, build, and become familiar with the world.


🐑 Animal Pen Moving Improvements

We have fixed issues that could occur when moving Animal Pens.

Fixes:

  • Fixed an issue that could cause a crash when moving a pen containing animals

  • Fixed an issue that caused a pen to remain red and become impossible to place after colliding with a nearby object

Improvement:

  • Only the pen itself is now shown in the moving preview

  • After placement, the original animals are retained and displayed again as normal


🐟 Fish Tank System Improvements

Fix:

  • Fixed an issue that cleared the remaining feed after the last fish was removed from a tank

Now:

  • Remaining feed is correctly retained even after the last fish is removed


⚙️ Performance Improvements

This update includes extensive performance improvements.

Improvements:

  • Reduced stuttering when large numbers of automated machines are running at once

  • Improved performance when animals in multiple pens are growing and active at the same time

  • Reduced the performance impact of running large numbers of fish ponds at once

  • Reduced sudden frame drops when many fish grow at the same time

Additionally:

  • Changes in fish weight are now smoother

  • Reduced performance fluctuations caused by frequent fish-state updates


💬 Thank You for Your Support and Feedback

Thank you to every conductor aboard OxyRail! 🚂

Whether you report issues, make suggestions, or share your experiences, your feedback helps us keep improving this journey.

We will continue improving:

  • Game stability

  • Multiplayer experience

  • Survival gameplay

  • Exploration content

Together, we can make the journey aboard OxyRail even better.


—— The OxyRail Development Team 🚂

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