In-game event

🚂 OxyRail Major Content Update: Beverage Machine, Duck and Goose Farming, Track Obstacles, and Meteor Strikes

OxyRail · published · build 25055075

🚂 OxyRail Major Content Update: Beverage Machine, Duck and Goose Farming, Track Obstacles, and Meteor Strikes

Dear conductors:

This update adds beverage machines, duck and goose breeding, eight courses of global cuisine, rail obstructions and meteorite attacks.

At the same time, we have fixed the problem that may be stuck at 61% when joining an online game, and optimized the game performance, map resources, search system, environment details and multi-language character names.

The following is the complete content of this update.


🔗 Online loading stability optimization

Fixed the problem that when joining an online game, the game might get stuck at 61% and prompt a loading failure.

This adjustment mainly improves the stability of the following situations:

  • Using Steam Relay connection to join the room

  • Synchronize a large archive for the first time

  • There are brief fluctuations in the network status

When the connection is indeed interrupted, the loading process will end faster and the loading page will no longer be stuck for a long time.


🥤 Newly added beverage machine

The train's food system welcomes a new piece of equipment—the beverage machine.

Players can put plants, fruits, milk, ice cubes and other materials collected during the journey into the beverage machine to prepare different types of drinks.

The beverage machine has four material slots. After placing the four materials that meet the recipe requirements, production can begin.

Default unlocked drinks:

  • Green tea

  • Black tea

  • White tea

The above three drinks can be made without looking for recipes.

As you explore the world, players can also obtain more drink recipes. After dragging the recipe into the learning bar, the corresponding drink can be unlocked.

The new special drinks this time include:

  • Sunset Fruit Tea

  • Four Color Mushroom Tea

  • Honey Cloud Milk

  • Blue Flower Moonlight Dew

  • Cactus Jumping Diving

  • Thriller Juice

The Beaver character has the exclusive drink "Thriller Juice" by default, which can be made directly in the beverage machine without learning the recipe.

Beverage recipes and cooking recipes are now clearly distinguished:

  • Beverage recipes can only be used in beverage machines

  • Recipes can only be used on cooking stations

  • When the recipe is put into the wrong device, a corresponding prompt will be displayed

Others Adjustments:

  • Beverages do not have star ratings

  • The beverage recipe list no longer displays stars

  • All new drinks use unified drinking sound effects

  • The beverage machine blueprint is located in the lower right corner of the secondary technology


🦆 Ducks and geese join the chicken coop breeding system

Ducks and geese have now officially joined the chicken coop breeding system.

Breeding rules:

  • Duck eggs can hatch into ducks

  • Goose eggs can hatch into geese

  • Ducks will lay duck eggs regularly

  • Gooses will lay goose eggs regularly

  • Chickens, ducks and geese all have the opportunity to lay precious golden eggs and colored eggs

This time we also improved the duck and goose:

  • Model

  • Eye performance

  • Animation

  • Chicken house status display

The original chicken house and breeding archives are not affected and can continue to be used normally.

The Bandit Shop now sells duck and goose eggs, which can be placed in a chicken coop to hatch.


🍽️ New global dishes and recipes

Eight new special dishes from different regions have been added to the train kitchen:

  • Bamboo tube rice

  • Sushi

  • Curry Minced Pork Custard Pie

  • Moussaka

  • Bamboo shoots and duck soup

  • Provence stew

  • Bamboo Shoots Roast Beef

  • French Orange Duck

The following recipes have now been added to Ironbox Exploration Reward:

  • Bamboo rice

  • Sushi

  • Curry Minced Pork Custard Pie

  • Bamboo Shoots and Duck Soup

  • Bamboo Shoots Roasted Beef

The following three recipes will not be obtained from ordinary iron boxes and will appear through other special ways in the future:

  • Moussaka

  • Provence Stew

  • French Orange Duck


🪵 Added rail blockers

During the journey, fallen wooden piles may now appear on the rails.

These wooden piles will really block the train's progress, requiring the conductor to get off the train to clean them, or use the train to directly crash them.

Wood pile generation rules:

  • Wood piles are about 20% Probability of appearing at nodes along the way

  • No wooden piles will be generated near the player's birth point

  • No wooden piles will be generated in the initial area occupied by the train

  • Each wooden pile has 30 Point Durability

When you aim the ax at a wooden stake, you can view its remaining durability.

After using an ax to destroy a wooden pile, the player who completes the felling will receive 20 wood directly.

When the front shovel is not installed

When the train speed is lower than 8:

  • The train will be stopped by wooden piles

  • The impact will damage the floor of the front row of the train

  • The lower the speed, the less damage the floor will receive

  • The train cannot continue to move forward before the wooden piles are cleared

  • After the wooden piles are cleared, the train will slowly accelerate again from a standstill

When the train speed reaches 8 or above:

  • Can directly crash the wooden pile

  • The front row of floors will be damaged by impact

When installing a front shovel

After installing the front shovel:

  • The front shovel can directly crash into wooden piles

  • It is not limited by ordinary crash speed

  • Every time it hits a wooden pile, the front shovel will be lost. 150 Point durability

  • The impact will only damage the front shovel

  • The front floor will not be damaged at the same time

The wooden piles destroyed by the train will disappear directly and will not drop wood in place.

Collision feedback upgrade

The feedback when the train hits an obstacle will now change based on the speed and impact location:

  • The feedback of low-speed impact is lighter

  • The feedback of high-speed impact is more obvious

  • When the car body hits the front, the entire train will vibrate

  • When a single floor hits an obstacle, only the impacted floor will shake

  • When the front shovel hits, it will only vibrate the front shovel

When the train hits a tree or stone, it will now also produce corresponding collision feedback.


☄️ New world event: Meteor attack

A new meteorite attack event has been added to the open world.

When the event occurs, 4 to 8 burning giant meteorites will randomly fall from the sky, hitting the area near the train from different directions.

Event rules:

  • The meteorite will make a burning sound before falling

  • Meteorite The stone belt has obvious flames and smoke

  • Players can observe and avoid in advance

  • The meteorite will appear according to the current situation of the train. Limited prediction of the direction of travel

  • Meteorites will not continue to track the train

  • The impact point of each meteorite is random. Spread

  • Meteorites will not all hit the same location

You can avoid most meteorites by driving at high speed. The risk of a crash is higher when you slow down, stop, or react too slowly.

Damage rules:

  • Each meteorite will cause a total of 100 damage to buildings within the impact range Point damage

  • The damage will be shared among the buildings within the range

  • Players who are not sleeping within the impact range will suffer 10 Point damage

  • Players sleeping on the bed will not be harmed by meteorites


🪟 Glass floor name repair

Fix the problem of wrong name display when aiming at the glass floor.

When aiming at a glass floor, "Glass Floor" will now be correctly displayed and the corresponding translation will be displayed based on the player's currently selected language.


🌧️ Rainy day display adjustment

Adjust the rainy day display logic on water and underwater.

Now:

  • After diving underwater, raindrops will no longer be displayed on the screen

  • When it surfaces on a rainy day, the raindrops will immediately resume display

  • When the player is in a covered area such as a roof, the raindrops will still be hidden normally


🌳 Tree interaction repair

Fixed the issue where the "Move" and "Demolish" options incorrectly appeared when aligning trees.

Trees will now only retain normal felling interactions and will no longer display invalid building operations.


⚙️ Performance and stability optimization

This update further optimizes the game's running performance.

Main adjustments:

  • Improve the overall frame rate in the open world

  • Reduce the performance pressure during long-term play

  • Optimize the operating performance when a large number of resources and objects exist at the same time

  • Reduce the possibility of crashing in some cases

  • Improve the stability during map exploration and train driving


🛠️ Return of front shovel and back shovel removal

When dismantling a wooden front shovel or wooden back shovel, the wooden planks used in construction will now be returned normally.


🫁 Advanced Oxygen Tank Repair

Fixed the problem that the advanced oxygen tank may contain or retain salt water or contaminated water.

Now:

  • The advanced oxygen tank only accepts purified water

  • Saline water cannot be added

  • Contaminated water cannot be added

  • Liquids that do not meet the requirements will not be consumed

Abnormal liquids that already exist in the advanced oxygen tank in the old archive will be automatically cleared after the update.


🍄 Grass Resource Restoration

Grassland and default turf can now regenerate the following resources:

  • Mushrooms

  • Strange Fruit

  • Shrub

At the same time, the generation density of these resources has been adjusted to avoid excessive concentration of resources in the same area.


🔍 Search system optimization

The material refresh mechanism of the cabin cabinet has been adjusted.

Now:

  • The cabinets that have been searched will be replenished with supplies after one hour

  • After exiting the game, the refresh time will still be calculated normally

  • Cabinets that have been displayed as "already searched" in old archives for a long time can be searched again

  • The search status of cabinets in multiplayer games will be synchronized correctly


🌐 Character name localization optimization

Optimize the name display of the five characters in all supported languages.

"Elk" now properly displays as a character name and is no longer translated into a lengthy or unnatural zoological name.

Other character names have also been adjusted, including:

  • Case format

  • Legal expression

  • Character title

  • Naturality in different languages


🛤️ Track and Terrain Repair

Fix the problem of unnatural fit between some tracks and the ground.

After adjustment:

  • Reduce the hanging track

  • Reduce the track sinking into the terrain

  • Improve the visual performance when the train passes through relevant areas


💬 Thank you for your support and feedback

Thank you to every train conductor who boarded "OxyRail".

Whether you are submitting questions, making gameplay suggestions, or sharing your own gaming experiences, your feedback helps us improve the open world, train system, online experience, and survival gameplay.

We will continue to address issues that impact the gameplay experience and add more content to Train Journeys.


⭐ Your review is very important to us

If you like "OxyRail" and are willing to share your gaming experience, please feel free to leave a real review on Steam.

Every review and suggestion will help more players understand "OxyRail" and will also help us determine what content needs to be prioritized for optimization and development in the future.

If you encounter problems while playing, or think there are areas for improvement in the game, please let us know through the Steam community.

We will carefully read player feedback and continue to improve the game.

Thank you to every train conductor for accompanying this train to continue moving forward.

Looking forward to sailing into a farther future with you!


——"OxyRail" development team

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