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1.21.3 beta · Pixel Composer · SteamPeaks
Pixel Composer
›
Events
›
1.21.3 beta
In-game event
1.21.3 beta
Pixel Composer
· published
3 months ago
· build
23491401
All events
Players around this date
Read on Steam
New Remote Terminal addon.
Terminal command now support calling any global functions in the software.
Interface
View range now auto expands when dragging anchor outside the current range.
Panel focus highlight will stay when opening popup dialog.
Increase selection dead zone to prevent accidental selection.
Add 3D grid settings.
Add toolbar button for disabling 2D preview overlay in 3D mode.
2D preview overlay can now be resize.
Add the ability to override Steam workshop item in case of missing file ID.
Add refresh thumbnail button.
Sections and custom widgets will be hidden when using filter.
Filter animation now also highlight all animating node in graph panel.
Full view button (F) now alternate between selecting nodes and all nodes.
Node alignment/Auto organize now use anchoring node.
Add easing hotkey (E).
Add recents section.
Dialog now initialize with the first color selector.
Increase maximum colors per row.
Focused dialog now suppress global hotkey.
Add keyboard shortcut for switching between color/ gradient key.
Add submenu.
Move internal addons into addon list.
Closing scroll dialog now returns focus to the calling dialog, panel.
Panel padding now scale with UI scale property.
Node
New Draw Line 2 Points node.
New Path Revolve (2D) node.
New Path Skew node.
New Scatter Fibonacci points.
New Armature Skin node.
New Points Remap, Path Remap nodes.
New Path to (Animation) Curve node.
New UV Isometric / Perspective node.
New Region system.
*
Add animation region support.
Add button to import tags as animation regions.
Importing is now incremental.
Improve importing performance.
Add ratio type.
Add flatten option.
Anchor point name now shows up on hover.
Add Y sort option.
Add Color over Copy scale.
Add Color per Index for more precise color blending.
Add Scale Random option.
Add "Stop" option for ended animation.
UV inputs now apply alpha.
Add areas source type.
UV Output junction now use UV icon.
Add transform, path range properties.
Add median filter.
"Apply to Alpha" option now an enum with new solid BW with alpha output.
Add points editor.
Add randomize flare button.
Add Oversample settings for Chromatic abbr.
Add relative unit.
Arc shape now use direct lerp.
Add line caps angle and offset property.
Add Clean Edge interpolation algorithm.
Distance is now mappable.
Add option to output region index to the blur channel.
Add sampling position control foe color map mode.
Expand property is now a number controlling maximum gap size.
Add oversample setting for adaptive mean algo.
Bugs
Fix fixed-length array input resize the original array connected to it.
Fix range input slider display in the wrong location.
Fix menu always force focus even when not hovering.
Fix adding node from pie menu does not trigger node chord.
Fix auto organize now record node position.
Fix mouse inactive when hovering on vertical toolbar area even when toolbar direction is set to horizontal.
Fix selection box trigger when editing gizmo in global view.
Fix dragging whole animation not update the node.
Fix display not reset when loading new project.
Fix crash when displaying action item.
Fix scroll menu created from pie menu only trigger on the second click.
Preset object now format properly.
Fix crash when opening recents folder.
Fix curve evaluate error at black pixel.
Fix pin color not update with the connected value.
Fix broken connection when deleting input/output node.
Fix line cap in width pass render incorrectly.
Fix textured line cap not apply texture interpolation setting.
Fix error popup when created.
Fix control points gizmo not displaying.
Fix freeze when duplicating node.
Direction wiggle now won't requires physics to work.
Fix IK calculate incorrectly.
Fix amount input disappear when setting source to map while setting distribution to poisson.
Fix state error when loading project.
Fix sort Y override global rotation property.
Fix leaf output cannot be rendered independently.
Fix error when trying to insert surface in-between.
Fix solid color background not rendering without background surface connected.
Fix incorrect side extrusion in voxel mode.
Voxel mode will now output every pixel as cube.
Fix duplicated render path on rendering.
More from Pixel Composer
Other announcements
All events
Pixel Composer
Game update
31 Aug 2026
1.21.9.2 patch
Fix crash on initial launch on Steam. Interface · Add warning popup when trying to load project with unsupported node (basically just HLSL node on non-Windows OSes). · Add preference option to disable view reset on display refresh (Interface > Reset view on display refresh.). · Add preference option to disable loading graph, preview panel settings. · Panning, zooming with middle click now works…
In-game event
25 Aug 2026
1.21.9 beta
MacOS beta. Interface · Panel Dialog now support composition. · Dialog now appear in a separate window (Windows only) . Can be disabled in preference. · Detached window does not support file dropping and pen pressure. · Node now hide output if requirement failed. · Disable gizmo transformation. · Hide icon now support hold edit. · Add shift+f5 for force render all (purge all output data and re-…
In-game event
27 Jul 2026
1.21.8 beta
Linux build now comes Linux libraries and downloader. · Due to license, FFmpeg will now not be included in the software . A popup will appear with download link to download the required binary. Interface · Multiple nodes selection can now be moved. · Add marker color and tooltip. · Add animation analyze tool for checking subpixel offset. · Add percentage sample color format. · Add node position…