Hello, thanks again to everyone who has wishlisted or have been following Craterlands. Glad to announce we're officially at v0.8 Late Alpha build! This means the game is feature complete and has most of the content that will appear in the release. I've decided to create a playtest build so people can experience more of the full game rather than just what's shown in the demo. We're still not quite at Beta build, so there will probably be some bugs, or areas that need more polish. Also Multiplayer should be fully functional but I'm sure there will be many bugs that I have not found in my local testing. One reason I'm launching a full playtest is to make it easy for myself and others to test out multi. I will be making it an open playtest once we have more stuff ironed out but for now you will need to request access.
Other than that been polishing lots of biomes, creatures and bosses. Here's a few new critters I drew that I think turned out really well.
Also made a lot of biome improvements. Improved textures blending and backgrounds. Here's a few screens of my updated biomes.
You can check out this video I made showing most of the biomes in the game. A few are a little outdated and have been improved (especially ones towards the end) but it should give you an idea about all the content that's going to be in the game.
Spent the last week redoing my in game menus as well. My current versions were pretty rough so its looking a lot more organized. My town menu went through quite a bit of changes.
If you have time to try out the demo or the playtest please fill out the Feedback form. We want to hear the good, the bad and the ugly. Your feedback really helps a solo dev like myself make the best game as possible and will really help to iron out issues before I enter Next Fest in a few months. Or feel free to join our discord if you want to share more details with me.
Thanks again, and have a wonderful rest of your summer!