We're getting closer and closer to the finish line, and I wanted to share a small glimpse of how the game is progressing.
One of the main goals during development is making sure each of the 25 levels feels unique. To achieve this, every sector will feature its own visual identity, environmental hazards, unique bosses, and a wide variety of side missions offering additional opportunities and rewards for those willing to take the risk.
And of course, I can't forget the weapons.
Lots of weapons.
For now, here's a small preview of some of the sectors you'll encounter during your operations. In future updates, I'll also be showcasing more details about the side missions and part of the arsenal currently in development.